Well-Virtual Point Light for improving real time global illumination. - Sarra Khemliche; Mohamed Chaouki Babahenini; Naima Bahi; Abd El Mouméne Zerari (IPAC, 2015)

A practical algorithm using virtual point light for the rendering process. - Sarra Khemliche; Mohamed Chaouki Babahenini; Naima Bahi; Abd El Mouméne Zerari (ICM, 2015)

Fast Soft Shadow with Screen Space Ambient Occlusion for Real Time Rendering. - Abd El Mouméne Zerari; Mohamed Chaouki Babahenini; Naima Bahi; Sarra Khemliche (MedPRAI, 2016)