Shape and Pose Parameter Estimation of 3D Multi-Part Objects. - Satoshi Yonemoto; Naoyuki Tsuruta; Rin-Ichiro Taniguchi (ACCV (2), 1998)

Tracking of 3D multi-part objects using multiple viewpoint time-varying sequences. - Satoshi Yonemoto; Naoyuki Tsuruta; Rin-Ichiro Taniguchi (ICPR, 1998)

A Real-Time Motion Capture System with Multiple Camera Fusion. - Satoshi Yonemoto; Asuka Matsumoto; Daisaku Arita; Rin-Ichiro Taniguchi (ICIAP, 1999)

Multi-part Non-rigid Object Tracking Based on Time Model-Space Gradients. - T. Nunomaki; Satoshi Yonemoto; Daisaku Arita; Rin-Ichiro Taniguchi; Naoyuki Tsuruta (AMDO, 2000)

Real-Time Computer Vision on PC-Cluster and Its Application to Real-Time Motion Capture. - Daisaku Arita; Satoshi Yonemoto; Rin-Ichiro Taniguchi (CAMP, 2000)

Real-Time Human Motion Analysis and IK-Based Human Figure Control. - Satoshi Yonemoto; Daisaku Arita; Rin-Ichiro Taniguchi (Workshop on Human Motion, 2000)

RPV: A Programming Environment for Real-Time Parallel Vision - Specification and Programming Methodology. - Daisaku Arita; Yoshio Hamada; Satoshi Yonemoto; Rin-Ichiro Taniguchi (IPDPS Workshops, 2000)

Real-time visually guided human figure control using IK-based motion synthesis. - Satoshi Yonemoto; Daisaku Arita; Rin-Ichiro Taniguchi (WACV, 2000)

Real-Time Human Motion Analysis Based on Analysis of Silhouette Contour and Color Blob. - Ryuya Hoshino; Daisaku Arita; Satoshi Yonemoto; Rin-Ichiro Taniguchi (AMDO, 2002)

Real-time human motion analysis for human-machine interface. - Rin-Ichiro Taniguchi; Satoshi Yonemoto; Daisaku Arita (AVI, 2002)

Vision-Based 3D Direct Manipulation Interface for Smart Interaction. - Satoshi Yonemoto; Rin-Ichiro Taniguchi (ICPR (2), 2002)

Virtual Scene Control Using Human Body Postures. - Satoshi Yonemoto; Rin-Ichiro Taniguchi (CVPR Workshops, 2003)

Real-time human figure control using tracked blobs. - Satoshi Yonemoto; Hiroshi Nakano; Rin-Ichiro Taniguchi (ICIAP, 2003)

Performance Evaluation of Vision-Based Real-Time Motion Capture. - Naoto Date; Hiromasa Yoshimoto; Daisaku Arita; Satoshi Yonemoto; Rin-Ichiro Taniguchi (IPDPS, 2003)

Avatar motion control by user body postures. - Satoshi Yonemoto; Hiroshi Nakano; Rin-Ichiro Taniguchi (ACM Multimedia, 2003)

Human Figure Control Software for Real-Virtual Application. - Satoshi Yonemoto; Rin-Ichiro Taniguchi (IV, 2004)

Augmented Character Motion for Manipulation Tasks. - Satoshi Yonemoto; Rin-Ichiro Taniguchi (IV, 2005)

A Tangible Interface for Hands-on Learning. - Satoshi Yonemoto; Takahiro Yotsumoto; Rin-Ichiro Taniguchi (IV, 2006)

Virtual Object Manipulation Using Physical Blocks. - Satoshi Yonemoto; Takahiro Yotsumoto; Rin-Ichiro Taniguchi (IV, 2007)

Multitarget Tracking Using Mean-shift with Particle Filter based Initialization. - Satoshi Yonemoto; Motonori Sato (IV, 2008)

A Sketch-based Skeletal Figure Animation Tool for Novice Users. - Satoshi Yonemoto (CGIV, 2012)

A Video Annotation Tool Using Vision-based AR Technology. - Satoshi Yonemoto (CW, 2012)

Seamless Annotation Display for Augmented Reality. - Satoshi Yonemoto (CW, 2013)

An Interactive Image Rectification Method Using Quadrangle Hypothesis. - Satoshi Yonemoto (ICIAP (2), 2013)

A Reference Image Generation Method for Marker-less AR. - Satoshi Yonemoto (IV, 2013)

A Pen Based Tool for Annotating Planar Objects. - Satoshi Yonemoto (HCI (16), 2014)

A Method for Text Detection and Rectification in Real-World Images. - Satoshi Yonemoto (IV, 2014)

GA-based Action Learning. - Satoshi Yonemoto (IJCCI (ECTA), 2015)

Sketch Based Picture-Collage Generation Using Evolutionary Computation. - Satoshi Yonemoto; Tsukasa Okuda (IV, 2016)