Establishing network connectivity under rubble using a hybrid wired and wireless approach. - Alexander Ferworn; Jimmy Tran; Alex Ufkes; Scott Herman; Christopher Kong (SSRR, 2012)

Disaster scene reconstruction: modeling and simulating urban building collapse rubble within a game engine. - Alexander Ferworn; Scott Herman; Jimmy Tran; Alex Ufkes; Ryan McDonald (SummerSim, 2013)

Toward the automatic detection of access holes in disaster rubble. - Christopher Kong; Alexander Ferworn; Jimmy Tran; Scott Herman; James Elliott Coleshill; Konstantinos G. Derpanis (SSRR, 2013)

Interacting with a virtual Destroyed Environment constructed from real disaster data. - Alexander Ferworn; Scott Herman; Christopher Kong; Alex Ufkes; Jimmy Tran (SSRR, 2014)