Twenty-two tips for a happier, healthier prototype. - James R. Rudd; Scott Isensee (Interactions, 1994)

Low vs. high-fidelity prototyping debate. - James R. Rudd; Kenneth R. Stern; Scott Isensee (Interactions, 1996)

OVID: Object View and Interaction Design. - Dick Berry; Scott Isensee; Dave Roberts (CHI Extended Abstracts, 1997)

Object View and Interaction Design. - Dave Roberts; Dick Berry; Scott Isensee (INTERACT, 1997)

Developing Software Using OVID. - Dave Roberts; Dick Berry; Scott Isensee; John Mullaly (IEEE Softw., 1997)

Developing a Multimedia Product for the World Wide Web. - Linda Lisle; Scott Isensee; Jianming Dong (Designing Effective and Usable Multimedia Systems, 1998)

User interface guidelines and standards: progress, issues, and prospects. - Paul S. Reed; K. Holdaway; Scott Isensee; Elizabeth A. Buie; Jeffrey A. Fox; J. Williams; Arnold M. Lund (Interact. Comput., 1999)

Software accessibility standards and guidelines: progress, current status, and future developments. - Paul S. Reed; Daryle Gardner-Bonneau; Scott Isensee (Univers. Access Inf. Soc., 2004)