Implementation of rule-based technology in a shop scheduling system. - D. P. Yancey; Scott Peterson (WSC, 1989)

Automatic Hierarchical Design: Fantasy or Reality? (Panel). - Rob A. Rutenbar; Olivier Coudert; Patrick Groeneveld; Jürgen Koehl; Scott Peterson; Vivek Raghavan; Naresh Soni (ICCAD, 2001)

Sprout. - Scott Peterson (SIGGRAPH Electronic Art and Animation Catalog, 2002)

Animating Puss in Boots' feather in Shrek 2. - Scott Peterson (SIGGRAPH Sketches, 2004)

Simplified tree lighting using aggregate normals. - Scott Peterson; Lawrence Lee (SIGGRAPH Sketches, 2006)

A procedural modeling workflow for "Over the Hedge" foliage. - Bruce Tartaglia; Rob Wilson; Olcun Tan; Scott Peterson; Jonathan Gibbs (SIGGRAPH Sketches, 2006)

A Client-Server Approach to Capture Web Browsing History. - Scott Peterson; Ray Kresman (Security and Management, 2008)

Beyond procedurally modeled foliage in Madagascar: Escape 2 Africa. - Jeff Budsberg; Scott Peterson (SIGGRAPH Talks, 2008)

Tackling computer generated clouds in 'Madagascar: The Crate Escape'. - Laurent Kermel; Fangwei Lee; Joon Taik Song; Scott Peterson (SIGGRAPH Talks, 2008)

"MegaMind": fire, smoke and data. - Krzysztof Rost; Greg Hart; Scott Peterson (SIGGRAPH Talks, 2011)

Shaping particle simulations with interaction forces. - Can Yuksel; Kyle Maxwell; Scott Peterson (SIGGRAPH Talks, 2014)

Rainbow crow. - Lawrence D. Cutler; Eric Darnell; Larry Cutler; Nathaniel Dirksen; Maureen Fan; Michael Hutchinson; Scott Peterson (SIGGRAPH Computer Animation Festival, 2017)

Making you matter: creating interactive VR narratives through experimentation and learning. - Larry Cutler; Eric Darnell; Nathaniel Dirksen; Michael Hutchinson; Scott Peterson; Robert Schiewe; Wei Wang (DigiPro, 2019)