Leo: a system for cost effective 3D shaded graphics. - Michael F. Deering; Scott R. Nelson (SIGGRAPH, 1993)

Twelve Characteristics of Correct Antialiased Lines. - Scott R. Nelson (J. Graphics, GPU, & Game Tools, 1996)

High Quality Hardware Line Antialiasing. - Scott R. Nelson (J. Graphics, GPU, & Game Tools, 1997)