Informational vs. Controlling Gamification: A Study Design. - Seamus F. Forde; Elisa D. Mekler; Klaus Opwis (CHI PLAY, 2015)

Trust and distrust on the web: User experiences and website characteristics. - Mirjam Seckler; Silvia Heinz; Seamus F. Forde; Alexandre N. Tuch; Klaus Opwis (Comput. Hum. Behav., 2015)

Including Non-Users and Public Perception in Future Gamification Research. - Seamus F. Forde (FGE@CHI PLAY, 2016)

Informational, but not Intrinsically Motivating Gamification': Preliminary Findings. - Seamus F. Forde; Elisa D. Mekler; Klaus Opwis (CHI PLAY (Companion), 2016)

Interactive Narratives Affecting Social Change. - Sharon T. Steinemann; Glena Helen Iten; Klaus Opwis; Seamus F. Forde; Lars Fraßeck; Elisa D. Mekler (J. Media Psychol. Theor. Methods Appl., 2017)