The gopher game: a social, mobile, locative game with user generated content and peer review. - Sean Casey; Ben Kirman; Duncan Rowland (Advances in Computer Entertainment Technology, 2007)

The gopher game: demonstration. - Sean Casey; Duncan Rowland (Advances in Computer Entertainment Technology, 2007)

ItchyFeet: motivations for urban geospatial tagging. - Sean Casey; Shaun W. Lawson; Duncan Rowland (NordiCHI, 2008)

Tagging amongst friends : an exploration of social media exchange on mobile devices. - Sean Thomas Casey (2011)

Beyond the Imitation Game: Quantifying and extrapolating the capabilities of language models. - Aarohi Srivastava; Abhinav Rastogi; Abhishek Rao; Abu Awal Md Shoeb; Abubakar Abid; Adam Fisch; Adam R. Brown; Adam Santoro; Aditya Gupta; Adrià Garriga-Alonso; Agnieszka Kluska; Aitor Lewkowycz; et al. (Trans. Mach. Learn. Res., 2023)