Measuring the Effect of Classification Accuracy on User Experience in a Physiological Game. - Gregor Gersak; Sean M. McCrea; Domen Novak (PhyCS, 2016)

Absolute and Relative User Perception of Classification Accuracy in an Affective Video Game. - Sean M. McCrea; Gregor Gersak; Domen Novak (Interact. Comput., 2017)

Classification of Different Cognitive and Affective States in Computer Game Players Using Physiology, Performance and Intrinsic Factors. - Ali Darzi; Trent Wondra; Sean M. McCrea; Domen Novak (IHSI, 2019)