Real-time illumination estimation from faces for coherent rendering. - Sebastian B. Knorr; Daniel Kurz (ISMAR, 2014)

Leveraging the User's Face for Absolute Scale Estimation in Handheld Monocular SLAM. - Sebastian B. Knorr; Daniel Kurz (ISMAR, 2016)

Leveraging the User's Face as a Known Object in Handheld Augmented Reality. - Sebastian B. Knorr (2017)