A Comparison of American and German Folk Models of Home Computer Security. - Michaela Kauer; Sebastian Günther 001; Daniel Storck; Melanie Volkamer (HCI (27), 2013)

CoStream@Home: connected live event experiences. - Niloofar Dezfuli; Sebastian Günther 001; Mohammadreza Khalilbeigi; Max Mühlhäuser; Jochen Huber (SAM@ACM Multimedia, 2013)

A Study on Proximity-based Hand Input for One-handed Mobile Interaction. - Florian Müller 003; Mohammadreza Khalilbeigi; Niloofar Dezfuli; Alireza Sahami Shirazi; Sebastian Günther 001; Max Mühlhäuser (SUI, 2015)

ProxiWatch: Enhancing Smartwatch Interaction through Proximity-based Hand Input. - Florian Müller 003; Sebastian Günther 001; Niloofar Dezfuli; Mohammadreza Khalilbeigi; Max Mühlhäuser (CHI Extended Abstracts, 2016)

SmartGuidance'17: 2nd workshop on intelligent personal support of human behavior. - Christian Meurisch; Usman Naeem; Philipp M. Scholl; Muhammad Awais Azam; Sebastian Günther 001; Paul Baumann; Shafiq ur Réhman 001; Max Mühlhäuser (UbiComp/ISWC Adjunct, 2017)

BYO*: Utilizing 3D Printed Tangible Tools for Interaction on Interactive Surfaces. - Sebastian Günther 001; Martin Schmitz 001; Florian Müller 003; Jan Riemann; Max Mühlhäuser (SmartObject@IUI, 2017)

An Evaluation of Hybrid Stacking on Interactive Tabletops. - Jan Riemann; Florian Müller 003; Sebastian Günther 001; Max Mühlhäuser (SmartObject@IUI, 2017)

Cloudbits: supporting conversations through augmented zero-query search visualization. - Florian Müller 003; Sebastian Günther 001; Azita Hosseini Nejad; Niloofar Dezfuli; Mohammadreza Khalilbeigi; Max Mühlhäuser (SUI, 2017)

Personalized User-Carried Single Button Interfaces as Shortcuts for Interacting with Smart Devices. - Florian Müller 003; Martin Schmitz 001; Markus Funk; Sebastian Günther 001; Niloofar Dezfuli; Max Mühlhäuser (CHI Extended Abstracts, 2018)

SmartObjects: Sixth Workshop on Interacting with Smart Objects. - Florian Müller 003; Dirk Schnelle-Walka; Tobias Grosse-Puppendahl; Sebastian Günther 001; Markus Funk; Kris Luyten; Oliver Brdiczka; Niloofar Dezfuli; Max Mühlhäuser (CHI Extended Abstracts, 2018)

CheckMate: Exploring a Tangible Augmented Reality Interface for Remote Interaction. - Sebastian Günther 001; Florian Müller 003; Martin Schmitz 001; Jan Riemann; Niloofar Dezfuli; Markus Funk; Dominik Schön; Max Mühlhäuser (CHI Extended Abstracts, 2018)

Off-Line Sensing: Memorizing Interactions in Passive 3D-Printed Objects. - Martin Schmitz 001; Martin Herbers; Niloofar Dezfuli; Sebastian Günther 001; Max Mühlhäuser (CHI, 2018)

TactileGlove: Assistive Spatial Guidance in 3D Space through Vibrotactile Navigation. - Sebastian Günther 001; Florian Müller 003; Markus Funk; Jan Kirchner; Niloofar Dezfuli; Max Mühlhäuser (PETRA, 2018)

Exploring Audio, Visual, and Tactile Cues for Synchronous Remote Assistance. - Sebastian Günther 001; Sven G. Kratz; Daniel Avrahami; Max Mühlhäuser (PETRA, 2018)

An Analysis of Language Impact on Augmented Reality Order Picking Training. - Nela Murauer; Florian Müller 003; Sebastian Günther 001; Dominik Schön; Nerina Pflanz; Markus Funk (PETRA, 2018)

PneumAct: Pneumatic Kinesthetic Actuation of Body Joints in Virtual Reality Environments. - Sebastian Günther 001; Mohit Makhija; Florian Müller 003; Dominik Schön; Max Mühlhäuser; Markus Funk (Conference on Designing Interactive Systems, 2019)

Mind the Tap: Assessing Foot-Taps for Interacting with Head-Mounted Displays. - Florian Müller 003; Joshua McManus; Sebastian Günther 001; Martin Schmitz 001; Max Mühlhäuser; Markus Funk (CHI, 2019)

Assessing the Accuracy of Point & Teleport Locomotion with Orientation Indication for Virtual Reality using Curved Trajectories. - Markus Funk; Florian Müller 003; Marco Fendrich; Megan Shene; Moritz Kolvenbach; Niclas Dobbertin; Sebastian Günther 001; Max Mühlhäuser (CHI, 2019)

Slappyfications: Towards Ubiquitous Physical and Embodied Notifications. - Sebastian Günther 001; Florian Müller 003; Markus Funk; Max Mühlhäuser (CHI Extended Abstracts, 2019)

VRChairRacer: Using an Office Chair Backrest as a Locomotion Technique for VR Racing Games. - Julius von Willich; Dominik Schön; Sebastian Günther 001; Florian Müller 003; Max Mühlhäuser; Markus Funk (CHI Extended Abstracts, 2019)

Teachyverse: Collaborative E-Learning in Virtual Reality Lecture Halls. - Karola Marky; Florian Müller 003; Markus Funk; Alexander Geiß; Sebastian Günther 001; Martin Schmitz 001; Jan Riemann; Max Mühlhäuser (MuC, 2019)

MAPVI: meeting accessibility for persons with visual impairments. - Sebastian Günther 001; Reinhard Koutny; Naina Dhingra; Markus Funk; Christian Hirt; Klaus Miesenberger; Max Mühlhäuser; Andreas M. Kunz (PETRA, 2019)

Walk The Line: Leveraging Lateral Shifts of the Walking Path as an Input Modality for Head-Mounted Displays. - Florian Müller 003; Martin Schmitz 001; Daniel Schmitt 005; Sebastian Günther 001; Markus Funk; Max Mühlhäuser (CHI, 2020)

Therminator: Understanding the Interdependency of Visual and On-Body Thermal Feedback in Virtual Reality. - Sebastian Günther 001; Florian Müller 003; Dominik Schön; Omar Elmoghazy; Max Mühlhäuser; Martin Schmitz 001 (CHI, 2020)

PneumoVolley: Pressure-based Haptic Feedback on the Head through Pneumatic Actuation. - Sebastian Günther 001; Dominik Schön; Florian Müller 003; Max Mühlhäuser; Martin Schmitz 001 (CHI Extended Abstracts, 2020)

Pointing Gesture Based User Interaction of Tool Supported Brainstorming Meetings. - Naina Dhingra; Reinhard Koutny; Sebastian Günther 001; Klaus Miesenberger; Max Mühlhäuser; Andreas M. Kunz (ICCHP (2), 2020)

Accessible Multimodal Tool Support for Brainstorming Meetings. - Reinhard Koutny; Sebastian Günther 001; Naina Dhingra; Andreas M. Kunz; Klaus Miesenberger; Max Mühlhäuser (ICCHP (2), 2020)

Mastering Music Instruments through Technology in Solo Learning Sessions. - Karola Marky; Andreas Weiß; Julien Gedeon; Sebastian Günther 001 (CoRR, 2020)

VibroMap: Understanding the Spacing of Vibrotactile Actuators across the Body. - Hesham Elsayed; Martin Weigel 001; Florian Müller 003; Martin Schmitz 001; Karola Marky; Sebastian Günther 001; Jan Riemann; Max Mühlhäuser (Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2020)

Around-Body Interaction: Interacting While on the Go. - Florian Müller 003; Sebastian Günther 001; Max Mühlhäuser; Oliver Amft; Kristof Van Laerhoven (IEEE Pervasive Comput., 2020)

CameraReady: Assessing the Influence of Display Types and Visualizations on Posture Guidance. - Hesham Elsayed; Philipp Pascal Hoffmann; Sebastian Günther 001; Martin Schmitz 001; Martin Weigel 001; Max Mühlhäuser; Florian Müller 003 (Conference on Designing Interactive Systems, 2021)

ActuBoard: An Open Rapid Prototyping Platform to integrate Hardware Actuators in Remote Applications. - Sebastian Günther 001; Florian Müller 003; Felix Hübner 003; Max Mühlhäuser; Andrii Matviienko (EICS, 2021)

Smooth as Steel Wool: Effects of Visual Stimuli on the Haptic Perception of Roughness in Virtual Reality. - Sebastian Günther 001; Julian Rasch; Dominik Schön; Florian Müller 003; Martin Schmitz 001; Jan Riemann; Andrii Matviienko; Max Mühlhäuser (CHI, 2022)

BikeAR: Understanding Cyclists' Crossing Decision-Making at Uncontrolled Intersections using Augmented Reality. - Andrii Matviienko; Florian Müller 003; Dominik Schön; Paul Seesemann; Sebastian Günther 001; Max Mühlhäuser (CHI, 2022)

Squeezy-Feely: Investigating Lateral Thumb-Index Pinching as an Input Modality. - Martin Schmitz 001; Sebastian Günther 001; Dominik Schön; Florian Müller 003 (CHI, 2022)

Demonstrating MagneTisch: Tangibles in Motion on an Interactive Surface. - Sebastian Günther 001; Frank Nelles; Florian Horn 004; Max Mühlhäuser (MuC, 2022)

Comparing VR Exploration Support for Ground-Based Rescue Robots. - Julius von Willich; Andrii Matviienko; Sebastian Günther 001; Max Mühlhäuser (MobileHCI (Adjunct), 2022)

Rethinking Smart Objects: The International Workshop on Interacting with Smart Objects in Interactive Spaces. - Martin Schmitz 001; Sebastian Günther 001; Karola Marky; Florian Müller 003; Andrii Matviienko; Alexandra Voit; Roberts Marky; Max Mühlhäuser; Thomas Kosch (ISS Companion, 2022)

TrackItPipe: A Fabrication Pipeline To Incorporate Location and Rotation Tracking Into 3D Printed Objects. - Dominik Schön; Thomas Kosch; Martin Schmitz 001; Florian Müller 003; Sebastian Günther 001; Johannes Kreutz; Max Mühlhäuser (UIST (Adjunct Volume), 2022)

Investigating State-of-the-Art Practices for Fostering Subjective Trust in Online Voting through Interviews. - Karola Marky; Paul Gerber; Sebastian Günther 001; Mohamed Khamis; Maximilian Fries; Max Mühlhäuser (USENIX Security Symposium, 2022)

AR Sightseeing: Comparing Information Placements at Outdoor Historical Heritage Sites using Augmented Reality. - Andrii Matviienko; Sebastian Günther 001; Sebastian Ritzenhofen; Max Mühlhäuser (Proc. ACM Hum. Comput. Interact., 2022)

Somatosensory Interaction: Investigating Mechanoreception, Thermoception, and Proprioception for On-Body Haptic Feedback. - Sebastian Günther 001 (2022)

TicTacToes: Assessing Toe Movements as an Input Modality. - Florian Müller 003; Daniel Schmitt 005; Andrii Matviienko; Dominik Schön; Sebastian Günther 001; Thomas Kosch; Martin Schmitz 001 (CHI, 2023)

Tailor Twist: Assessing Rotational Mid-Air Interactions for Augmented Reality. - Dominik Schön; Thomas Kosch; Florian Müller 003; Martin Schmitz 001; Sebastian Günther 001; Lukas Bommhardt; Max Mühlhäuser (CHI, 2023)

ThermoFeet: Assessing On-Foot Thermal Stimuli for Directional Cues. - Bettina Eska; Jeff-Owens Iyalekhue; Sebastian Günther 001; Jasmin Niess; Florian Müller 003 (MUM, 2023)

VRow-VRow-VRow-Your-Boat: A Toolkit for Integrating Commodity Ergometers in Virtual Reality Experiences. - Dominik Schön; Thomas Kosch; Julius von Willich; Max Mühlhäuser; Sebastian Günther 001 (MUM, 2023)

DensingQueen: Exploration Methods for Spatial Dense Dynamic Data. - Julius von Willich; Sebastian Günther 001; Andrii Matviienko; Martin Schmitz 001; Florian Müller 003; Max Mühlhäuser (SUI, 2023)

Understanding Stationary and Moving Direct Skin Vibrotactile Stimulation on the Palm. - Hesham Elsayed; Martin Weigel 001; Florian Müller 003; George Ibrahim; Jan Gugenheimer; Martin Schmitz 001; Sebastian Günther 001; Max Mühlhäuser (CoRR, 2023)

Assessing the Influence of Visual Cues in Virtual Reality on the Spatial Perception of Physical Thermal Stimuli. - Sebastian Günther 001; Alexandra Skogseide; Robin Buhlmann; Max Mühlhäuser (CHI, 2024)

Touch It Like It's Hot: A Thermal Feedback Enabled Encountered-type Haptic Display for Virtual Reality. - Steeven Villa; Kenji Ishihara; Moritz Ziarko; Sebastian Günther 001; Florian Müller 003 (ISMAR, 2024)

MobiTouch: Enhancing Pneumatic Wearable Haptics with Vibrotactile Actuation. - Mark Kruijthoff; Abdallah El Ali; Himanshu Verma 001; Sebastian Günther 001; Kaspar Jansen (MUM, 2024)

A Qualitative Investigation of User Transitions and Frictions in Cross-Reality Applications. - Julius von Willich; Frank Nelles; Wen-Jie Tseng 003; Jan Gugenheimer; Sebastian Günther 001; Max Mühlhäuser (CHI, 2025)