Towards pervasive physical rehabilitation using Microsoft Kinect. - Chien-Yen Chang; Belinda Lange; Mi Zhang 002; Sebastian Koenig; Phil Requejo; Noom Somboon; Alexander A. Sawchuk; Albert A. Rizzo (PervasiveHealth, 2012)

Interactive game-based rehabilitation using the Microsoft Kinect. - Belinda Lange; Sebastian Koenig; Eric McConnell; Chien-Yen Chang; Rick Juang; Evan A. Suma; Mark T. Bolas; Albert A. Rizzo (VR, 2012)

User-State Sensing for Virtual Health Agents and TeleHealth Applications. - Jonathan Gratch; Louis-Philippe Morency; Stefan Scherer; Giota Stratou; Jill Boberg; Sebastian Koenig; Todd Adamson; Albert A. Rizzo (MMVR, 2013)

Adapting user interfaces for gestural interaction with the flexible action and articulated skeleton toolkit. - Evan A. Suma; David M. Krum; Belinda Lange; Sebastian Koenig; Albert A. Rizzo; Mark T. Bolas (Comput. Graph., 2013)

Clinical Virtual Reality. - Albert Skip Rizzo; Belinda Lange; Sebastian Koenig (Handbook of Virtual Environments, 2nd ed., 2014)

Design and Development of a Virtual Reality System for the Management of Adult Neurogenic Communication Disorders. - Atiyeh Vaezipour; Danielle Aldridge; Kylie Wall; Sebastian Koenig; Deborah Theodoros (ISMAR Adjunct, 2019)