Encouraging collaboration in hybrid therapy games for autistic children. - Sebastian Marwecki; Roman Rädle; Harald Reiterer (CHI Extended Abstracts, 2013)

Providing Haptics to Walls & Heavy Objects in Virtual Reality by Means of Electrical Muscle Stimulation. - Pedro Lopes 001; Sijing You; Lung-Pan Cheng; Sebastian Marwecki; Patrick Baudisch (CHI, 2017)

Mutual Human Actuation. - Lung-Pan Cheng; Sebastian Marwecki; Patrick Baudisch (UIST, 2017)

iTurk: Turning Passive Haptics into Active Haptics by Making Users Reconfigure Props in Virtual Reality. - Lung-Pan Cheng; Li Chang; Sebastian Marwecki; Patrick Baudisch (CHI, 2018)

VirtualSpace - Overloading Physical Space with Multiple Virtual Reality Users. - Sebastian Marwecki; Maximilian Brehm; Lukas Wagner 003; Lung-Pan Cheng; Florian 'Floyd' Mueller; Patrick Baudisch (CHI, 2018)

Scenograph: Fitting Real-Walking VR Experiences into Various Tracking Volumes. - Sebastian Marwecki; Patrick Baudisch (UIST, 2018)

DualPanto: A Haptic Device that Enables Blind Users to Continuously Interact with Virtual Worlds. - Oliver S. Schneider; Jotaro Shigeyama; Robert Kovacs; Thijs Jan Roumen; Sebastian Marwecki; Nico Boeckhoff; Daniel Amadeus Gloeckner; Jonas Bounama; Patrick Baudisch (UIST, 2018)

Mise-Unseen: Using Eye Tracking to Hide Virtual Reality Scene Changes in Plain Sight. - Sebastian Marwecki; Andrew D. Wilson; Eyal Ofek; Mar González-Franco; Christian Holz 001 (UIST, 2019)

Haptic PIVOT: On-Demand Handhelds in VR. - Robert Kovacs; Eyal Ofek; Mar González-Franco; Alexa Fay Siu; Sebastian Marwecki; Christian Holz 001; Mike Sinclair (UIST, 2020)

Virtualizing physical space. - Sebastian Marwecki (2021)