PIPLEX: tangible experience in an augmented reality video game. - José María Blanco; Pascal Landry; Sebastián Mealla C.; Emanuela Mazzone; Narcís Parés (IDC, 2010)

Listening to Your Brain: Implicit Interaction in Collaborative Music Performances. - Sebastián Mealla C.; Aleksander Väljamäe; Mathieu Bosi; Sergi Jordà (NIME, 2011)

A Methodological Framework for Teaching, Evaluating and Informing NIME Design with a Focus on Mapping and Expressiveness. - Sergi Jordà; Sebastián Mealla C. (NIME, 2014)

The Role of Personalization and Multiple EEG and Sound Features Selection in Real Time Sonification for Neurofeedback. - Sebastián Mealla C.; Aluizio Oliveira; Xavier Marimon; Tony Steffert; Sergi Jordà; Aleksander Väljamäe (PhyCS, 2014)

Prototyping interactions with Online Multimodal Repositories and Interactive Machine Learning. - Carles Fernandes Julià; Panos Papiotis; Sebastián Mealla Cincuegrani; Sergi Jordà (MOCO, 2016)

Physiopucks: Increasing User Motivation by Combining Tangible and Implicit Physiological Interaction. - Sebastián Mealla Cincuegrani; Sergi Jordà; Aleksander Väljamäe (ACM Trans. Comput. Hum. Interact., 2016)

Designing sonic interactions for implicit physiological computing. - Sebastián Mealla Cincuegrani (2016)