Develop your strengths by gaming: Towards an inventory of gamificationable skills. - Sebastian Oberdörfer; Marc Erich Latoschik (GI-Jahrestagung, 2013)

Interactive gamified 3D-training of affine transformations. - Sebastian Oberdörfer; Marc Erich Latoschik (VRST, 2016)

Interactive Gamified Virtual Reality Training for Affine Transformations. - Sebastian Oberdörfer; David Heidrich; Marc Erich Latoschik (DeLFI/GMW Workshops, 2017)

Benchmark Framework for Virtual Students' Behaviours. - Jean-Luc Lugrin; Fred Charles; Michael Habel; Jamie Matthews; Henrik Dudaczy; Sebastian Oberdörfer; Alice Wittmann; Christian Seufert; Julie Porteous; Silke Grafe; Marc Erich Latoschik (AAMAS, 2018)

Effects of VE Transition Techniques on Presence, Illusion of Virtual Body Ownership, Efficiency, and Naturalness. - Sebastian Oberdörfer; Martin Fischbach; Marc Erich Latoschik (SUI, 2018)

VR-Assisted vs Video-Assisted Teacher Training. - Jean-Luc Luqrirr; Sebastian Oberdörfer; Marc Erich Latoschik; Alice Wittmann; Christian Seufert; Silke Grafe (VR, 2018)

Effectivity of Affine Transformation Knowledge Training Using Game Mechanics. - Sebastian Oberdörfer; Marc Erich Latoschik (VS-GAMES, 2018)

Gamified Knowledge Encoding: Knowledge Training Using Game Mechanics. - Sebastian Oberdörfer; Marc Erich Latoschik (VS-GAMES, 2018)

Effective Orbital Mechanics Knowledge Training Using Game Mechanics. - Sebastian Oberdörfer; Marc Erich Latoschik (VS-GAMES, 2018)

Usability of Gamified Knowledge Learning in VR and Desktop-3D. - Sebastian Oberdörfer; David Heidrich; Marc Erich Latoschik (CHI, 2019)

The Effects of Immersion on Harm-inducing Factors in Virtual Slot Machines. - David Heidrich; Sebastian Oberdörfer; Marc Erich Latoschik (VR, 2019)

Fancy Fruits - An Augmented Reality Application for Special Needs Education. - Sophia C. Steinhaeusser; Anna Riedmann; Max Haller; Sebastian Oberdörfer; Kristina Bucher; Marc Erich Latoschik (VS-GAMES, 2019)

Predicting learning effects of computer games using the Gamified Knowledge Encoding Model. - Sebastian Oberdörfer; Marc Erich Latoschik (Entertain. Comput., 2019)

Knowledge Encoding in Game Mechanics: Transfer-Oriented Knowledge Learning in Desktop-3D and VR. - Sebastian Oberdörfer; Marc Erich Latoschik (Int. J. Comput. Games Technol., 2019)

Horst - The teaching frog: learning the anatomy of a frog using tangible AR. - Sebastian Oberdörfer; Anne Elsässer; David Schraudt; Silke Grafe; Marc Erich Latoschik (MuC, 2020)

Think Twice: The Influence of Immersion on Decision Making during Gambling in Virtual Reality. - Sebastian Oberdörfer; David Heidrich; Marc Erich Latoschik (VR, 2020)

Grab the Frog: Comparing Intuitive Use and User Experience of a Smartphone-only, AR-only, and Tangible AR Learning Environment. - Sebastian Oberdörfer; Anne Elsässer; Silke Grafe; Marc Erich Latoschik (MobileHCI, 2021)

Measuring the Effects of Virtual Environment Design on Decision-Making. - Sebastian Oberdörfer; David Heidrich; Sandra Birnstiel; Marc Erich Latoschik (VR Workshops, 2021)

Effects of Immersion and Visual Angle on Brand Placement Effectiveness. - Sebastian Oberdörfer; Samantha Straka; Marc Erich Latoschik (VR Workshops, 2021)

Recreating a Medieval Mill as a Virtual Learning Environment. - David Fernes; Sebastian Oberdörfer; Marc Erich Latoschik (VRST, 2021)

Visualisation methods for patient monitoring in anaesthetic procedures using augmented reality. - Lucas Plabst; Sebastian Oberdörfer; Oliver Happel; Florian Niebling (VRST, 2021)

Enchanted by Your Surrounding? Measuring the Effects of Immersion and Design of Virtual Environments on Decision-Making. - Sebastian Oberdörfer; David Heidrich; Sandra Birnstiel; Marc Erich Latoschik (Frontiers Virtual Real., 2021)

The Influence of Avatar Embodiment on Time Perception - Towards VR for Time-Based Therapy. - Fabian Unruh; Maximilian Landeck; Sebastian Oberdörfer; Jean-Luc Lugrin; Marc Erich Latoschik (Frontiers Virtual Real., 2021)

Better Learning with Gaming: Knowledge Encoding and Knowledge Learning Using Gamification (Besser Lernen durch Spielen: Wissensencodierung und Lernen von Wissen mit Gamification) - Sebastian Oberdörfer (2021)

Fly My Little Dragon: Using AR to Learn Geometry. - Sebastian Oberdörfer; Philipp Krop; Samantha Straka; Silke Grafe; Marc Erich Latoschik (CoG, 2022)

Press the red button: A user study comparing notification placement with augmented and non-augmented tasks in AR. - Lucas Plabst; Sebastian Oberdörfer; Francisco R. Ortega 001; Florian Niebling (ISMAR Adjunct, 2022)

Towards Generating Labeled Property Graphs for Comprehending C#-based Software Projects. - David Heidrich; Andreas Schreiber 001; Sebastian Oberdörfer (ASE, 2022)

Push the Red Button: Comparing Notification Placement with Augmented and Non-Augmented Tasks in AR. - Lucas Plabst; Sebastian Oberdörfer; Francisco R. Ortega 001; Florian Niebling (SUI, 2022)

Stay Safe! Safety Precautions for Walking on a Conventional Treadmill in VR. - Sandra Birnstiel; Sebastian Oberdörfer; Marc Erich Latoschik (VR Workshops, 2022)

Classroom management competency enhancement for student teachers using a fully immersive virtual classroom. - Christian Seufert; Sebastian Oberdörfer; Alice Roth; Silke Grafe; Jean-Luc Lugrin; Marc Erich Latoschik (Comput. Educ., 2022)

Embodied Gambling - Investigating the Influence of Level of Embodiment, Avatar Appearance, and Virtual Environment Design on an Online VR Slot Machine. - Sebastian Oberdörfer; David Schraudt; Marc Erich Latoschik (Frontiers Virtual Real., 2022)

Joyful Adventures and Frightening Places-Designing Emotion-Inducing Virtual Environments. - Sophia C. Steinhaeusser; Sebastian Oberdörfer; Sebastian von Mammen; Marc Erich Latoschik; Birgit Lugrin (Frontiers Virtual Real., 2022)

Addressing Waste Separation With a Persuasive Augmented Reality App. - Philipp Schaper 001; Anna Riedmann; Sebastian Oberdörfer; Maileen Krähe; Birgit Lugrin (Proc. ACM Hum. Comput. Interact., 2022)

An Approach to Investigate an Influence of Visual Angle Size on Emotional Activation During a Decision-Making Task. - Sebastian Oberdörfer; Sandra Birnstiel; Sophia C. Steinhaeusser; Marc Erich Latoschik (HCI (17), 2023)

Work, Trade, Learn: Developing an Immersive Serious Game for History Education. - David Fernes; Sebastian Oberdörfer; Marc Erich Latoschik (iLRN, 2023)

Superfrog: Comparing Learning Outcomes and Potentials of a Worksheet, Smartphone, and Tangible AR Learning Environment. - Sebastian Oberdörfer; Anne Elsässer; Silke Grafe; Marc Erich Latoschik (iLRN, 2023)

Traversing the Pass: Improving the Knowledge Retention of Serious Games Using a Pedagogical Agent. - Philipp Krop; Sebastian Oberdörfer; Marc Erich Latoschik (IVA, 2023)

Exploring Unimodal Notification Interaction and Display Methods in Augmented Reality. - Lucas Plabst; Aditya Raikwar; Sebastian Oberdörfer; Francisco R. Ortega 001; Florian Niebling (VRST, 2023)

Editorial: The light and dark sides of virtual reality. - Sebastian Oberdörfer; Domna Banakou; Ayush Bhargava (Frontiers Virtual Real., 2023)

Virtual reality in medical emergencies training: benefits, perceived stress, and learning success. - Tobias Mühling; Isabelle Späth; Joy Backhaus; Nathalie Milke; Sebastian Oberdörfer; Alexander Meining; Marc Erich Latoschik; Sarah König (Multim. Syst., 2023)

Ballroom Dance Training with Motion Capture and Virtual Reality. - Sophia Maier; Sebastian Oberdörfer; Marc Erich Latoschik (MuC, 2024)

Influence of Virtual Shoe Formality on Gait and Cognitive Performance in a VR Walking Task. - Sebastian Oberdörfer; Sandra Birnstiel; Marc Erich Latoschik (VR, 2024)

Effects of Nonverbal Communication of Virtual Agents on Social Pressure and Encouragement in VR. - Pascal Martinez Pankotsch; Sebastian Oberdörfer; Marc Erich Latoschik (VR Workshops, 2024)

News Ninja: Gamified Annotation of Linguistic Bias in Online News. - Smi Hinterreiter; Timo Spinde; Sebastian Oberdörfer; Isao Echizen; Marc Erich Latoschik (Proc. ACM Hum. Comput. Interact., 2024)

Proteus effect or bodily affordance? The influence of virtual high-heels on gait behavior. - Sebastian Oberdörfer; Sandra Birnstiel; Marc Erich Latoschik (Virtual Real., 2024)

Pushing Yourself to the Limit - Influence of Emotional Virtual Environment Design on Physical Training in VR. - Sebastian Oberdörfer; Sophia C. Steinhaeusser; Amiin Najjar; Clemens Tümmers; Marc Erich Latoschik (Games Res. Pract., 2024)