Automated Positioning of Annotations in Immersive Virtual Environments. - Sebastian Pick; Bernd Hentschel 001; Irene Tedjo-Palczynski; Marc Wolter; Torsten W. Kuhlen (EGVE/EuroVR/VEC, 2010)

Virtual air traffic system simulation - Aiding the communication of air traffic effects. - Sebastian Pick; Frank Wefers; Bernd Hentschel 001; Torsten W. Kuhlen (VR, 2013)

Extended Pie Menus for Immersive Virtual Environments. - Sascha Gebhardt; Sebastian Pick; Franziska Leithold; Bernd Hentschel 001; Torsten W. Kuhlen (IEEE Trans. Vis. Comput. Graph., 2013)

An evaluation of a smart-phone-based menu system for immersive virtual environments. - Sascha Gebhardt; Sebastian Pick; Thomas Oster; Bernd Hentschel 001; Torsten W. Kuhlen (3DUI, 2014)

Poster: Guided tour creation in immersive virtual environments. - Sebastian Pick; Andrea Bönsch; Irene Tedjo-Palczynski; Bernd Hentschel 001; Torsten W. Kuhlen (3DUI, 2014)

A 3D collaborative virtual environment to integrate immersive virtual reality into factory planning processes. - Sebastian Pick; Sascha Gebhardt; Benjamin Weyers; Bernd Hentschel 001; Torsten W. Kuhlen (3DCVE@VR, 2014)

Cirque des bouteilles: The art of blowing on bottles. - Daniel Zielasko; Dominik Rausch; Yuen C. Law; Thomas C. Knott; Sebastian Pick; Sven Porsche; Joachim Herber; Johannes Hummel; Torsten W. Kuhlen (3DUI, 2015)

A framework for developing flexible virtual-reality-centered annotation systems. - Sebastian Pick; Torsten W. Kuhlen (SEARIS, 2015)

Simulation-based Ultrasound Training Supported by Annotations, Haptics and Linked Multimodal Views. - Yuen C. Law; Thomas Knott; Sebastian Pick; Benjamin Weyers; Torsten W. Kuhlen (VCBM, 2015)

flapAssist: How the integration of VR and visualization tools fosters the factory planning process. - Sascha Gebhardt; Sebastian Pick; Hanno Voet; Julian Utsch; Toufik Al Khawli; Urs Eppelt; Rudolf Reinhard; Christian Büscher; Bernd Hentschel 001; Torsten W. Kuhlen (VR, 2015)

Scalable metadata in- and output for multi-platform data annotation applications. - Sebastian Pick; Sascha Gebhardt; Bernd Hentschel 001; Torsten W. Kuhlen (VR, 2015)

SWIFTER: Design and evaluation of a speech-based text input metaphor for immersive virtual environments. - Sebastian Pick; Andrew S. Puika; Torsten W. Kuhlen (3DUI, 2016)

Vista widgets: a framework for designing 3D user interfaces from reusable interaction building blocks. - Sascha Gebhardt; Till Petersen-Krau; Sebastian Pick; Dominik Rausch; Christian Nowke; Thomas Knott; Patric Schmitz; Daniel Zielasko; Bernd Hentschel 001; Torsten W. Kuhlen (VRST, 2016)

Design and Evaluation of Data Annotation Workflows for CAVE-like Virtual Environments. - Sebastian Pick; Benjamin Weyers; Bernd Hentschel 001; Torsten W. Kuhlen (IEEE Trans. Vis. Comput. Graph., 2016)

Utilizing immersive virtual reality in everydaywork. - Martin Bellgardt; Sebastian Pick; Daniel Zielasko; Tom Vierjahn; Benjamin Weyers; Torsten W. Kuhlen (WEVR@VR, 2017)

Comparison of a speech-based and a pie-menu-based interaction metaphor for application control. - Sebastian Pick; Andrew S. Puika; Torsten W. Kuhlen (VR, 2017)

Remain seated: towards fully-immersive desktop VR. - Daniel Zielasko; Benjamin Weyers; Martin Bellgardt; Sebastian Pick; Alexander Meißner; Tom Vierjahn; Torsten W. Kuhlen (WEVR@VR, 2017)

Interactive Visual Analysis of Multi-dimensional Metamodels. - Sascha Gebhardt; Sebastian Pick; Bernd Hentschel 001; Torsten Wolfgang Kuhlen (EGPGV@EuroVis, 2018)

Interactive data annotation for virtual reality applications. - Sebastian Pick (2019)