U-Create: Creative Authoring Tools for Edutainment Applications. - Sebastian Sauer; Kerstin Osswald; Xavier Wielemans; Matthias Stifter (TIDSE, 2006)

Towards Ex Ante Prediction of User Performance: A Novel NeuroIS Methodology Based on Real-Time Measurement of Mental Effort. - Ricardo Buettner; Sebastian Sauer; Christian Maier; Andreas Eckhardt (HICSS, 2015)

Real-time Prediction of User Performance based on Pupillary Assessment via Eye Tracking. - Ricardo Buettner; Sebastian Sauer; Christian Maier; Andreas Eckhardt (AIS Trans. Hum. Comput. Interact., 2018)

A Machine Learning based Analysis of e-Sports Player Performances in League of Legends for Winning Prediction based on Player Roles and Performances. - Farnod Bahrololloomi; Sebastian Sauer; Fabio Klonowski; Robin Horst; Ralf Dörner 001 (VISIGRAPP (2: HUCAPP), 2022)

E-Sports Player Performance Metrics for Predicting the Outcome of League of Legends Matches Considering Player Roles. - Farnod Bahrololloomi; Fabio Klonowski; Sebastian Sauer; Robin Horst; Ralf Dörner 001 (SN Comput. Sci., 2023)

Effects of Increased Usage of Artificial Intelligence (AI) Technology on User's Perception of Dependency on Chatbots and Smart Home Systems. - Matthias Erdmann; Lennart Lassleben; Laurin Wagner; Christian Prinzig; Sebastian Sauer; Barbara Kühnlenz (HCI (54), 2025)