Understanding Pervasive Games for Purposes of Learning. - Klaus P. Jantke; Sebastian Spundflasch (CSEDU, 2013)

Hierarchies of pervasive games by storyboarding. - Oksana Arnold; Klaus P. Jantke; Sebastian Spundflasch (IGIC, 2013)

Aliens on the Bus: A family of pervasive games. - Klaus P. Jantke; Oksana Arnold; Sebastian Spundflasch (GCCE, 2013)

Ein Decision Support System für Operatoren in Tunnelleitstellen. - Sebastian Spundflasch; Heidi Krömker; Johannes Herlemann (MuC, 2013)

Agenda Planning - Design Guidelines for Holistic Mobility Planning. - Tobias Wienken; Heidi Krömker; Sebastian Spundflasch (HCI (2), 2017)

User Centred Design of a Knowledge Repository to Support Gender Smart Mobility. - Cathleen Schöne; Sebastian Spundflasch; Heidi Krömker (HCI (31), 2019)

Challenges for Local Authorities in Planning and Implementing Sustainable and User-Oriented Mobility Measures and Services. - Sebastian Spundflasch; Heidi Krömker (HCI (31), 2019)

Employees' Vulnerability - The Challenge When Introducing New Technologies in Local Authorities. - Ann-Marie Nienaber; Sebastian Spundflasch; Andre Soares; Andrée Woodcock (HCI (33), 2020)

Distrust as a Hazard for Future Sustainable Mobility Planning. Rethinking Employees' Vulnerability When Introducing New Information and Communication Technologies in Local Authorities. - Ann-Marie Nienaber; Sebastian Spundflasch; Andre Soares; Andrée Woodcock (Int. J. Hum. Comput. Interact., 2021)