A Quasi-linear Algorithm to Compute the Tree of Shapes of nD Images. - Thierry Géraud; Edwin Carlinet; Sébastien Crozet; Laurent Najman (ISMM, 2013)

A first parallel algorithm to compute the morphological tree of shapes of nD images. - Sébastien Crozet; Thierry Géraud (ICIP, 2014)

Self-duality and Digital Topology: Links Between the Morphological Tree of Shapes and Well-Composed Gray-Level Images. - Thierry Géraud; Edwin Carlinet; Sébastien Crozet (ISMM, 2015)

Fast computation of contact points for robotic simulations based on CAD models without tessellation. - Sébastien Crozet; Jean-Claude Léon; Xavier Merlhiot (IROS, 2016)

Efficient contact determination between solids with boundary representations (B-Rep). (Détermination efficace des contacts entre solides représentés par modélisation surfacique (BRep)). - Sébastien Crozet (2017)

The Tree of Shapes Turned into a Max-Tree: A Simple and Efficient Linear Algorithm. - Edwin Carlinet; Sébastien Crozet; Thierry Géraud (ICIP, 2018)

A Proof of the Tree of Shapes in n-D. - Thierry Géraud; Nicolas Boutry; Sébastien Crozet; Edwin Carlinet; Laurent Najman (CoRR, 2022)