Ocean Waves Synthesis using a Spectrum-Based Turbulence Function. - Sébastien Thon; Jean-Michel Dischler; Djamchid Ghazanfarpour (Computer Graphics International, 2000)

Ocean waves synthesis and animation using real world information. - Sébastien Thon; Djamchid Ghazanfarpour (Comput. Graph., 2002)

Real-Time Animation of Particles and Seaweeds in Underwater Scenes. - Yann Coulais; Djamchid Ghazanfarpour; Olivier Terraz; Sébastien Thon (TPCG, 2005)

Discrete tools for virtual sculpture. - Xavier Heurtebise; Sébastien Thon (GRAPP, 2006)

Real-time 3D visualization of DEM combined with a robust DCT based data-hiding method. - Alexandre Martin; Gilles Gesquière; William Puech; Sébastien Thon (Visualization and Data Analysis, 2006)

Flying a drone in a museum: An augmented-reality cultural serious game in Provence. - Sébastien Thon; Dominique Serena-Allier; Celine Salvetat; Francoise Lacotte (Digital Heritage (2), 2013)

Interactive Hyper Spectral Image Rendering on GPU. - Romain Hoarau; Eric Coiro; Sébastien Thon; Romain Raffin (VISIGRAPP (1: GRAPP), 2018)