Banner Advertisement Effectiveness using Big-5 Personality Traits, Advertisement Recall, and Visual Attention. - Semira Maria Evangelou; Michalis Xenos (PCI, 2020)

A Serious Game for Mobile Phones used in a Software Engineering Course: Usability Evaluation and Educational Effectiveness. - Semira Maria Evangelou; Georgia Stamoulakatou; Michalis Xenos (EDUCON, 2021)

Shifting the Flipped Classroom Online: Experiences from a Postgraduate Course on Usability Evaluation During COVID-19 Lockdown. - Maria Rigou; Michalis Xenos; Semira Maria Evangelou (EDUCON, 2021)

Software Engineering Students' Perceptions for a 3D Learning Environment Regarding Anxiety. - Andreas Mallas; Semira Maria Evangelou; Michalis Xenos (EDUCON, 2022)

Evaluation of a Serious Game for Young Software Engineering Graduates: Interviewing Skills and Soft Skills. - Semira Maria Evangelou; Vangelis Kapsoulakis; Michalis Xenos (EDUCON, 2023)

An Experimental Study of the Relationship Between Static Advertisements Effectiveness and Personality Traits: Using Big-Five, Eye-Tracking, and Interviews. - Semira Maria Evangelou; Michalis Xenos (HCI (29), 2023)

Exploring Computer Engineering Students' Perceptions When Introduced to Low-Code Platforms: A Study Using Inquiry Methods and Eye-Tracking Data. - Semira Maria Evangelou; Angelos Fotopoulos; Dimosthenis Minas; Michalis Xenos (EDUCON, 2024)