Learning 3D Skeletal Representation From Transformer for Action Recognition. - Junuk Cha; Muhammad Saqlain; Donguk Kim 002; Seungeun Lee; Seongyeong Lee; Seungryul Baek (IEEE Access, 2022)

Transformer-based Global 3D Hand Pose Estimation in Two Hands Manipulating Objects Scenarios. - Hoseong Cho; Donguk Kim 002; Chanwoo Kim; Seongyeong Lee; Seungryul Baek (CoRR, 2022)

HOReeNet: 3D-aware Hand-Object Grasping Reenactment. - Changhwa Lee; Junuk Cha; Hansol Lee; Seongyeong Lee; Donguk Kim 002; Seungryul Baek (CoRR, 2022)

3DMesh-GAR: 3D Human Body Mesh-Based Method for Group Activity Recognition. - Muhammad Saqlain; Donguk Kim 002; Junuk Cha; Changhwa Lee; Seongyeong Lee; Seungryul Baek (Sensors, 2022)

Transformer-based Unified Recognition of Two Hands Manipulating Objects. - Hoseong Cho; Chanwoo Kim; Jihyeon Kim; Seongyeong Lee; Elkhan Ismayilzada; Seungryul Baek (CVPR, 2023)

Image-free Domain Generalization via CLIP for 3D Hand Pose Estimation. - Seongyeong Lee; Hansoo Park; Dong Uk Kim; Jihyeon Kim; Muhammadjon Boboev; Seungryul Baek (WACV, 2023)

CaPa: Carve-n-Paint Synthesis for Efficient 4K Textured Mesh Generation. - Hwan Heo; Jangyeong Kim; Seongyeong Lee; Jeonga Wi; Junyoung Choi; Sangjun Ahn (CoRR, 2025)