POLYLLA: polygonal meshing algorithm based on terminal-edge regions. - Sergio Salinas-Fernández; Nancy Hitschfeld-Kahler; Alejandro Ortiz-Bernardin; Hang Si (Eng. Comput., 2022)

POLYLLA: Polygonal/Polyhedral meshing algorithm based on terminal-edge regions and terminal-face regions. - Sergio Salinas-Fernández; Nancy Hitschfeld-Kahler (CoRR, 2023)

GPolylla: Fully GPU-accelerated polygonal mesh generator. - Sergio Salinas-Fernández; Nancy Hitschfeld-Kahler; Roberto Carrasco (CoRR, 2024)