Integrating Affective Responses and Gamification into Early Reading Acquisition Software Applications. - Amelia W. Cole; Denise T. Quesnel; Serkan Pekçetin; Diane Gromala; Heather O'Brien; Alissa Nicole Antle; Bernhard E. Riecke (CHI PLAY (Companion), 2017)

Exploring Body Gestures as Natural User Interface for Flying in a Virtual Reality Game with Kinect. - Xin Tong 004; Serkan Pekçetin; Diane Gromala; Frederico Machuca (ERVR, 2017)

Real-World Implicit Association Task for Studying Mind Perception: Insights for Social Robotics. - Tugçe Nur Pekçetin; Seyda Evsen; Serkan Pekçetin; Cengiz Acartürk; Burcu A. Urgen (HRI (Companion), 2024)

A Naturalistic Laboratory Setup for Real-World HRI Studies. - Tugçe Nur Pekçetin; Seyda Evsen; Serkan Pekçetin; Tuvana Dilan Karaduman; Cengiz Acartürk; Burcu A. Urgen (HRI (Companion), 2024)

Designing a wheel-based assessment tool to measure visual aesthetic emotions. - Nouf Abukhodair; Meehae Song; Serkan Pekçetin; Steve DiPaola (Cogn. Syst. Res., 2024)