Make a Riddle and TeleStory: designing children's applications for the siftables platform. - Seth E. Hunter; Jeevan J. Kalanithi; David Merrill (IDC, 2010)

The NICE discussion room: integrating paper and digital media to support co-located group meetings. - Michael Haller; Jakob Leitner; Thomas Seifried; James R. Wallace; Stacey D. Scott; Christoph Richter; Peter Brandl; Adam Gokcezade; Seth E. Hunter (CHI, 2010)

Development strategies for tangible interaction on horizontal surfaces. - Sergi Jordà; Seth E. Hunter; Pol Pla i Conesa; Daniel Gallardo; Daniel Leithinger; Henry Kaufman; Carles Fernandes Julià; Martin Kaltenbrunner (TEI, 2010)

Examining values: an analysis of nine years of IDC research. - Svetlana Yarosh; Iulian Radu; Seth E. Hunter; Eric Rosenbaum (IDC, 2011)

MemTable: an integrated system for capture and recall of shared histories in group workspaces. - Seth E. Hunter; Pattie Maes; Stacey D. Scott; Henry Kaufman (CHI, 2011)

Demo hour. - Michael Haller; Thomas Seifried; Stacey D. Scott; Florian Perteneder; Christian Rendl; Daisuke Sakamoto; Masahiko Inami; Pranav Mistry; Pattie Maes; Seth E. Hunter; David Merrill; Jeevan J. Kalanithi; et al. (Interactions, 2011)

Designing digital puppetry systems: guidelines and best practices. - Seth E. Hunter; Pattie Maes (CHI Extended Abstracts, 2013)

OneSpace: shared visual scenes for active freeplay. - Maayan Cohen; Kody R. Dillman; Haley MacLeod; Seth E. Hunter; Anthony Tang 001 (CHI, 2014)

WaaZam!: supporting creative play at a distance in customized video environments. - Seth E. Hunter; Pattie Maes; Anthony Tang 001; Kori M. Inkpen; Susan M. Hessey (CHI, 2014)