Spectral Coding of Three-Dimensional Mesh Geometry Information Using Dual Graph. - Sung-Yeol Kim; Seung-Uk Yoon; Yo-Sung Ho (PCM (1), 2004)

Preprocessing of Depth and Color Information for Layered Depth Image Coding. - Seung-Uk Yoon; Sung-Yeol Kim; Yo-Sung Ho (PCM (3), 2004)

Client System for Realistic Broadcasting: A First Prototype. - Jongeun Cha; Seung Man Kim; Sung-Yeol Kim; Sehwan Kim; Seung-Uk Yoon; Ian Oakley; Jeha Ryu; Kwan-Heng Lee; Woontack Woo; Yo-Sung Ho (PCM (2), 2005)

Realistic Broadcasting Using Multi-modal Immersive Media. - Sung-Yeol Kim; Seung-Uk Yoon; Yo-Sung Ho (PCM (2), 2005)

A Framework for Multi-view Video Coding Using Layered Depth Images. - Seung-Uk Yoon; Eun-Kyung Lee; Sung-Yeol Kim; Yo-Sung Ho (PCM (1), 2005)

Inter-camera Coding of Multi-view Video Using Layered Depth Image Representation. - Seung-Uk Yoon; Eun-Kyung Lee; Sung-Yeol Kim; Yo-Sung Ho; Kugjin Yun; Sukhee Cho; Namho Hur (PCM, 2006)

Multiple Color and Depth Video Coding Using a Hierarchical Representation. - Seung-Uk Yoon; Yo-Sung Ho (IEEE Trans. Circuits Syst. Video Technol., 2007)

A Framework for Representation and Processing of Multi-view Video Using the Concept of Layered Depth Image. - Seung-Uk Yoon; Eun-Kyung Lee; Sung-Yeol Kim; Yo-Sung Ho (J. VLSI Signal Process., 2007)

View Synthesis and Coding of Multi-view Data in Arbitrary Camera Arrangements Using Multiple Layered Depth Images. - Seung-Uk Yoon; Yo-Sung Ho (J. Multim. Inf. Syst., 2014)

3D Model Deformation in VR Using CUBE. - Seong-Jae Lim; Bon-Woo Hwang; Seung-Uk Yoon; Jin Sung Choi; Chang-Joon Park (ICAT-EGVE (Posters and Demos), 2017)

Automatic Face Texture Generation from Irregular Texture in 3-D Character Creation Applications. - Seung-Uk Yoon; Seong-Jae Lim; Bon-Woo Hwang; Chang-Joon Park; Jin Sung Choi (ICAT-EGVE (Posters and Demos), 2017)

Automatic 3D face component analysis technique. - Seong-Jae Lim; Bon-Woo Hwang; Seung-Uk Yoon; Jin Sung Choi; Chang-Joon Park (ICCE, 2018)