Poster: Understanding of spatial gestural motor space: A study on cursorless absolute freehand pointing on large displays. - Seungjae Oh; Heejin Kim; Min K. Chung (3DUI, 2014)

Dynamic feedback mechanism for maximizing interaction in online social network services. - Kyudong Park; Seungjae Oh; Heung-Chang Lee; Hyo-Jeong So (ASONAM, 2014)

Natural pointing posture in distal pointing tasks. - Heejin Kim; Seungjae Oh; Sung H. Han; Min K. Chung (SUI, 2014)

Proposing a classification model for perceptual target selection on large displays. - Seungjae Oh; Heejin Kim; Hyo-Jeong So (SUI, 2014)

Hidden UI: projection-based augmented reality for map navigation on multi-touch tabletop. - Seungjae Oh; Heeseung Kwon; Hyo-Jeong So (SUI, 2014)

Towards Designing a Mobile Social Learning Application with Meaningful Gamification Strategies. - Sei-Young Kim; Hyo-Jeong So; Soonmo Kwon; Seungjae Oh; Kyudong Park; Minjin Ko; Jaewon Yoo; Gyuhwan Oh (ICALT, 2015)

Children as Participatory Designers of a New Type of Mobile Social Learning Application. - Soonmo Kwon; Seungjae Oh; Kyudong Park; Sei-Young Kim; Hyo-Jeong So (MobileHCI Adjunct, 2015)

Designing a Multi-user Interactive Simulation Using AR Glasses. - Seungjae Oh; Kyudong Park; Soonmo Kwon; Hyo-Jeong So (TEI, 2016)

Hybrid Augmented Reality for Participatory Learning: The Hidden Efficacy of Multi-User Game-Based Simulation. - Seungjae Oh; Hyo-Jeong So; Matthew Gaydos (IEEE Trans. Learn. Technol., 2018)

VibEye: Vibration-Mediated Object Recognition for Tangible Interactive Applications. - Seungjae Oh; Gyeore Yun; Chaeyong Park; Jinsoo Kim; Seungmoon Choi (CHI, 2019)

Realistic Haptic Rendering of Collision Effects Using Multimodal Vibrotactile and Impact Feedback. - Chaeyong Park; Jaeyoung Park; Seungjae Oh; Seungmoon Choi (WHC, 2019)

Seamless Phantom Sensation Moving Across a Wide Range of Body. - Gyeore Yun; Seungjae Oh; Seungmoon Choi (WHC, 2019)

Motion-Display Gain: A New Control-Display Mapping Reflecting Natural Human Pointing Gesture to Enhance Interaction with Large Displays at a Distance. - Heejin Kim; Seungjae Oh; Sung H. Han; Min K. Chung (Int. J. Hum. Comput. Interact., 2019)

Effects of Contact Force and Vibration Frequency on Vibrotactile Sensitivity During Active Touch. - Seungjae Oh; Seungmoon Choi (IEEE Trans. Haptics, 2019)

Body-Penetrating Tactile Phantom Sensations. - Jinsoo Kim; Seungjae Oh; Chaeyong Park; Seungmoon Choi (CHI, 2020)

Augmenting Physical Buttons with Vibrotactile Feedback for Programmable Feels. - Chaeyong Park; Jinhyuk Yoon; Seungjae Oh; Seungmoon Choi (UIST, 2020)

Vibrotactile Metaphor of Physical Interaction Using Body-Penetrating Phantom Sensations: Stepping on a Virtual Object. - Dajin Lee; Seungjae Oh; Seungmoon Choi; Bum-Jae You (WHC, 2021)

Identifying Contact Fingers on Touch Sensitive Surfaces by Ring-Based Vibratory Communication. - Seungjae Oh; Chaeyong Park; Yo-Seb Jeon; Seungmoon Choi (UIST, 2021)

Vibration-Augmented Buttons: Information Transmission Capacity and Application to Interaction Design. - Chaeyong Park; Jeongwoo Kim; Dong-Geun Kim; Seungjae Oh; Seungmoon Choi (CHI, 2022)

A Preliminary Study on the Perceptual Independence Between Vibrotactile and Thermal Senses. - Jaejun Park; Jeongwoo Kim; Chaeyong Park; Seungjae Oh; Junseok Park; Seungmoon Choi (EuroHaptics, 2022)

Data-Driven Rendering of Motion Effects for Walking Sensations in Different Gaits. - Hyoseung Lee; Seungjae Oh; Seungmoon Choi (IEEE Trans. Haptics, 2022)

Mo2Hap: Rendering performer's Motion Flow to Upper-body Vibrotactile Haptic Feedback for VR performance. - Kyungeun Jung; Seungjae Oh; Sang Ho Yoon (VR Workshops, 2023)

Location-Based Output Adaptation for Enhanced Actuator Performance using Frequency Sweep Analysis. - Kevin Fischler; Seungjae Oh; Seokhee Jeon (CoRR, 2024)

HapMotion: motion-to-tactile framework with wearable haptic devices for immersive VR performance experience. - Kyungeun Jung; Sangpil Kim; Seungjae Oh; Sang Ho Yoon (Virtual Real., 2024)

SkinHaptics: Exploring Skin Softness Perception and Virtual Body Embodiment Techniques to Enhance Self-Haptic Interactions. - Jungeun Lee; Minha Jeon; Jinyoung Lee; Seungmoon Choi; Seungjae Oh (CHI, 2025)

Demonstrating SkinHaptics: Exploring Skin Softness Perception and Virtual Body Embodiment Techniques to Enhance Self-Haptic Interactions. - Jungeun Lee; Minha Jeon; Jinyoung Lee; Seungmoon Choi; Seungjae Oh (CHI Extended Abstracts, 2025)

Portallite: A Bare-Hand 3-D Portal Creation and Manipulation Technique for Remote Object Interactions in Virtual Reality. - Minha Jeon; Sangkeun Park; Seungjae Oh (IEEE Access, 2025)

An Empirical Study of User Playback Interactions and Engagement in Mobile Video Viewing. - Eunnho Kim; Seungjae Oh; Sangkeun Park (IEEE Access, 2025)

Impact of Spatial Presence on Charitable Behavior in the Metaverse: A Moderated Mediation Model of Norm Message and Involvement with Charity. - Jaeyeon Bang; Seungjae Oh; Jiyeon Park; Yejoo Lee; Yeonsoo Cho; Soyeon Park; Taeyeon Kim (Cyberpsychology Behav. Soc. Netw., 2025)