Computer Analysis of Surface Details in Tonal Music. - Sevan G. Ficici (ICMC, 1991)

A Scalable Divide-and-Conquer Parallel Algorithm for Finite State Automata and Its Applications. - Z. George Mou; Sevan G. Ficici (PP, 1995)

Statistical Reasoning Strategies in the Pursuit and Evasion Domain. - Sevan G. Ficici; Jordan B. Pollack (ECAL, 1999)

Coevolutionary Robotics. - Jordan B. Pollack; Hod Lipson; Pablo Funes; Sevan G. Ficici; Gregory Hornby (Evolvable Hardware, 1999)

A game-theoretic investigation of selection methods used in evolutionary algorithms. - Sevan G. Ficici; Ofer Melnik; Jordan B. Pollack (CEC, 2000)

Effects of Finite Populations on Evolutionary Stable Strategies. - Sevan G. Ficici; Jordan B. Pollack (GECCO, 2000)

Evolutionary Techniques in Physical Robotics. - Jordan B. Pollack; Hod Lipson; Sevan G. Ficici; Pablo Funes; Gregory Hornby; Richard A. Watson (ICES, 2000)

A Game-Theoretic Approach to the Simple Coevolutionary Algorithm. - Sevan G. Ficici; Jordan B. Pollack (PPSN, 2000)

Pareto Optimality in Coevolutionary Learning. - Sevan G. Ficici; Jordan B. Pollack (ECAL, 2001)

Embodied Evolution: Distributing an evolutionary algorithm in a population of robots. - Richard A. Watson; Sevan G. Ficici; Jordan B. Pollack (Robotics Auton. Syst., 2002)

A Game-Theoretic Memory Mechanism for Coevolution. - Sevan G. Ficici; Jordan B. Pollack (GECCO, 2003)

Monotonic solution concepts in coevolution. - Sevan G. Ficici (GECCO, 2005)

A game-theoretic and dynamical-systems analysis of selection methods in coevolution. - Sevan G. Ficici; Ofer Melnik; Jordan B. Pollack (IEEE Trans. Evol. Comput., 2005)

A game-theoretic investigation of selection methods in two-population coevolution. - Sevan G. Ficici (GECCO, 2006)

Advanced tutorial on coevolution. - Sevan G. Ficici; Anthony Bucci (GECCO (Companion), 2007)

Multiobjective Optimization and Coevolution. - Sevan Gregory Ficici (Multiobjective Problem Solving from Nature, 2008)

Modeling how humans reason about others with partial information. - Sevan G. Ficici; Avi Pfeffer (AAMAS (1), 2008)

Simultaneously modeling humans' preferences and their beliefs about others' preferences. - Sevan G. Ficici; Avi Pfeffer (AAMAS (1), 2008)

Colored trails: a multiagent system testbed for decision-making research. - Sevan G. Ficici; Avi Pfeffer; Ya'akov Gal; Barbara J. Grosz; Stuart M. Shieber (AAMAS (Demos), 2008)

Learning and Solving Many-Player Games through a Cluster-Based Representation. - Sevan G. Ficici; David C. Parkes; Avi Pfeffer (UAI, 2008)

Evolutionary algorithms for supertree search. - Sevan G. Ficici; Enoch S. Liu; Gary B. Fogel (IEEE Congress on Evolutionary Computation, 2012)