Knowledge Management and Enterprise Resource Planning Implementation: a Conceptual Model. - Sevenpri Candra (J. Comput. Sci., 2014)

Detecting online child grooming conversation. - Fergyanto E. Gunawan; Livia Ashianti; Sevenpri Candra; Benfano Soewito (KICSS, 2016)

Relation between emotional state and speech signal. - Fergyanto E. Gunawan; Kanyadian Idananta; Sevenpri Candra; Benfano Soewito (KICSS, 2016)

Improvement of E-learning quality by means of a recommendation system. - Fergyanto E. Gunawan; Aji Maryanto; Yogi Udjaja; Sevenpri Candra; Benfano Soewito (KICSS, 2016)

Why Agile Information System Matters for Dry Port Firm's Effectiveness? An Empirical Evidence from Indonesia. - Darjat Sudrajat; Anisa Larasati; Idris Gautama So; Sevenpri Candra; Dennis Moeke (ICEME, 2021)

A Preliminary Study of Consumer Behavior From the Online Marketplace in Indonesia. - Sevenpri Candra; Conny Elmanuella Tulangow; Filda Trya Winalda (Int. J. Asian Bus. Inf. Manag., 2022)

Factors Affecting Lecturer' Intention to Adopt Online Gamification in Higher Education Teaching Learning. - Sevenpri Candra; Bambang Leo Handoko (ICFET, 2023)

Students' Attitudes and Behaviors Influence Learning Management System Adoption. - Sevenpri Candra; Herzel Stephanus Limantoro; Ooi Kok Loang (ICFET, 2023)

Exploring Factors Influencing Lecturers'Use of Online Gamification in Higher Education. - Sevenpri Candra; Bambang Leo Handoko (ICFET, 2024)

Impact of Gamification Elements for Student Acceptance on Gamification-enhanced Learning. - Sevenpri Candra; Bambang Leo Handoko; Ang Swat Lin Lindawati (ICFET, 2024)

Analysis Factors Affecting Student Intention to Use Generative Artificial Intelligence in E-Learning. - Meilani; Mediana Aryuni; Sevenpri Candra (ICIMTech, 2024)