POLAR: A Pipelined/Overlapped FPGA-Based LSTM Accelerator. - Erfan Bank-Tavakoli; Seyed Abolfazl Ghasemzadeh; Mehdi Kamal; Ali Afzali-Kusha; Massoud Pedram (IEEE Trans. Very Large Scale Integr. Syst., 2020)

DeepSportLab: a Unified Framework for Ball Detection, Player Instance Segmentation and Pose Estimation in Team Sports Scenes. - Seyed Abolfazl Ghasemzadeh; Gabriel Van Zandycke; Maxime Istasse; Niels Sayez; Amirafshar Moshtaghpour; Christophe De Vleeschouwer (BMVC, 2021)

BRDS: An FPGA-based LSTM Accelerator with Row-Balanced Dual-Ratio Sparsification. - Seyed Abolfazl Ghasemzadeh; Erfan Bank Tavakoli; Mehdi Kamal; Ali Afzali-Kusha; Massoud Pedram (CoRR, 2021)

SoccerNet Game State Reconstruction: End-to-End Athlete Tracking and Identification on a Minimap. - Vladimir Somers; Victor Joos; Anthony Cioppa; Silvio Giancola; Seyed Abolfazl Ghasemzadeh; Floriane Magera; Baptiste Standaert; Amir M. Mansourian; Xin Zhou 024; Shohreh Kasaei; Bernard Ghanem; Alexandre Alahi; et al. (CVPR Workshops, 2024)

MPL: Lifting 3D Human Pose from Multi-view 2D Poses. - Seyed Abolfazl Ghasemzadeh; Alexandre Alahi; Christophe De Vleeschouwer (ECCV Workshops (13), 2024)

Self-Avatar Animation in Virtual Reality: Impact of Motion Signals Artifacts on the Full-Body Pose Reconstruction. - Antoine Maiorca; Seyed Abolfazl Ghasemzadeh; Thierry Ravet; François Cresson; Thierry Dutoit; Christophe De Vleeschouwer (CoRR, 2024)

SoccerNet 2024 Challenges Results. - Anthony Cioppa; Silvio Giancola; Vladimir Somers; Victor Joos; Floriane Magera; Jan Held; Seyed Abolfazl Ghasemzadeh; Xin Zhou 024; Karolina Seweryn; Mateusz Kowalczyk; Zuzanna Mróz; Szymon Lukasik; et al. (CoRR, 2024)

Impact of 3D Cartesian Positions and Occlusion on Self-Avatar Full-Body Animation in Virtual Reality. - Antoine Maiorca; Adrien Kinart; George Fletcher 002; Seyed Abolfazl Ghasemzadeh; Thierry Ravet; Christophe De Vleeschouwer; Thierry Dutoit (AIxVR, 2025)