Shana Smith

According to our database1, Shana Smith authored at least 20 papers between 2002 and 2018.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

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Bibliography

2018
A Tactile Feedback Glove for Reproducing Realistic Surface Roughness and Continual Lateral Stroking Perception.
Proceedings of the Haptics: Science, Technology, and Applications, 2018

Tactile Perception Effects of Shear Force Feedback and Vibrotactile Feedback on Virtual Texture Representations.
Proceedings of the Haptic Interaction - Perception, Devices and Algorithms, 2018

A Teleoperation System for Reproducing Tactile Perception Using Frequency Channel Segregation.
Proceedings of the Haptic Interaction - Perception, Devices and Algorithms, 2018

2017
A virtual reality keyboard with realistic haptic feedback in a fully immersive virtual environment.
Virtual Reality, 2017

2016
An Interactive Augmented Reality Furniture Customization System.
Proceedings of the Virtual, Augmented and Mixed Reality, 2016

2015
A Virtual Reality Keyboard with Realistic Key Click Haptic Feedback.
Proceedings of the HCI International 2015 - Posters' Extended Abstracts, 2015

2013
Mass customization in the product life cycle.
J. Intelligent Manufacturing, 2013

A KE-LSA approach for user-centered design.
J. Intelligent Manufacturing, 2013

Editorial: advances in mass customization.
J. Intelligent Manufacturing, 2013

The Green Quality Function Deployment Method for Business Management.
J. Integrated Design & Process Science, 2013

2012
Disassembly sequence structure graphs: An optimal approach for multiple-target selective disassembly sequence planning.
Advanced Engineering Informatics, 2012

Latent Semantic Engineering - A new conceptual user-centered design approach.
Advanced Engineering Informatics, 2012

2011
The relationships between automobile head-up display presentation images and drivers' Kansei.
Displays, 2011

Rule-based recursive selective disassembly sequence planning for green design.
Advanced Engineering Informatics, 2011

2009
Using immersive game-based virtual reality to teach fire-safety skills to children.
Virtual Reality, 2009

2008
3D stereo vision system effectiveness for engineering design and graphics education.
Comp. Applic. in Engineering Education, 2008

2007
Augmented Reality E-Commerce Assistant System: Trying While Shopping.
Proceedings of the Human-Computer Interaction. Interaction Platforms and Techniques, 2007

2004
Using multiple genetic operators to reduce premature convergence in genetic assembly planning.
Computers in Industry, 2004

2003
Automated initial population generation for genetic assembly planning.
Int. J. Computer Integrated Manufacturing, 2003

2002
Surface flattening based on energy model.
Computer-Aided Design, 2002


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