Using Web 2.0 Social Networking to Enhance Collaborative Learning in Preparing Graduation Events. - I-Tsun Chiang; Eric Zhi-Feng Liu; Shang-Ti Chen; Ru-Chu Shih (Edutainment, 2011)

Using Somatosensory Video Games to Promote Quality of Life for the Elderly with Disabilities. - Shang-Ti Chen; Yueh-Guey Laura Huang; I-Tsun Chiang (DIGITEL, 2012)

Using Xbox 360 Kinect Games on Enhancing Visual Performance Skills on Institutionalized Older Adults with Wheelchairs. - I-Tsun Chiang; Jong-Chang Tsai; Shang-Ti Chen (DIGITEL, 2012)

A Comparison of Differences in Wii Performance and Perceived Life Quality among Physical Active and Inactive Aging Males in the Community. - Yi-Te Liu; I-Tsun Chiang; Shang-Ti Chen; Shiou-Ru Chen (DIGITEL, 2012)

A Preliminary Study on Using Augmented Virtuality to Improve Training for Intercollegiate Archers. - Tsung-Yi Wu; Yi-Chieh Chang; Shang-Ti Chen; I-Tsun Chiang (DIGITEL, 2012)

Impacts of a One-Month Somatosensory Game Intervention on Reaction and Health-Related Quality of Life on Elderly. - I-Tsun Chiang; Mao Liu; Alex Jun-Yen Lee; Chi-Yao Chang; Hsin-Chin Wu; Hsiu-Chi Fu; Shang-Ti Chen (ICCE, 2013)

Which One Works Better? Testing Outcomes of Using a Somatosensory Game Intervention and a Chair-Based Exercise Program on Elderly. - I-Tsun Chiang; Mao Liu; Hsin-Chin Wu; Chi-Yao Chang; Hsiu-Chi Fu; Shang-Ti Chen; Chien-Hsin Yeh (ICCE, 2013)

Effects of Somatosensory Video Games on Simple Reactions of Institutional-Dwelling Older Adults with Mild-Cognitive Impairments. - Mao Liou; Shang-Ti Chen; Hsiu-Chi Fu; I-Tsun Chiang (ICALT, 2015)