Ensemble denoising for Monte Carlo renderings. - Shaokun Zheng; Fengshi Zheng; Kun Xu 003; Ling-Qi Yan 001 (ACM Trans. Graph., 2021)

LuisaRender: A High-Performance Rendering Framework with Layered and Unified Interfaces on Stream Architectures. - Shaokun Zheng; Zhiqian Zhou; Xin Chen 083; Difei Yan; Chuyan Zhang; Yuefeng Geng; Yan Gu 001; Kun Xu 003 (ACM Trans. Graph., 2022)

Lightweight Bilateral Convolutional Neural Networks for Interactive Single-Bounce Diffuse Indirect Illumination. - Hanggao Xin; Shaokun Zheng; Kun Xu 003; Ling-Qi Yan 001 (IEEE Trans. Vis. Comput. Graph., 2022)

Filtering-Based Reconstruction for Gradient-Domain Rendering. - Difei Yan; Shaokun Zheng; Ling-Qi Yan 001; Kun Xu 003 (SIGGRAPH Asia, 2024)

GPU Coroutines for Flexible Splitting and Scheduling of Rendering Tasks. - Shaokun Zheng; Xin Chen 083; Zhong Shi; Ling-Qi Yan 001; Kun Xu 003 (ACM Trans. Graph., 2024)