A Lightweight Auto-Crop Based on Deep Reinforcement Learning. - Kunxiang Liu; Shaoqiang Zhu; Junsong Zhang (ATAIT, 2021)

UGSC-GAN: User-guided sketch colorization with deep convolution generative adversarial networks. - Junsong Zhang; Shaoqiang Zhu; Kunxiang Liu; Xiaoyu Liu (Comput. Animat. Virtual Worlds, 2022)

Adversarial Interactive Cartoon Sketch Colourization with Texture Constraint and Auxiliary Auto-Encoder. - Xiaoyu Liu; Shaoqiang Zhu; Yao Zeng; Junsong Zhang (Comput. Graph. Forum, 2023)

Reinforcement Learning from Clip. - Shaoqiang Zhu; Kejia Zhang 001; Haiwei Pan (APWeb/WAIM (5), 2024)

Contrastive learning for next-basket recommendation. - Shaoqiang Zhu; Qiang Wang; Kejia Zhang 001; Haiwei Pan (World Wide Web (WWW), 2025)