Identity, Race, CMC and Cyberspace. - Sharon Tettegah (ICCE, 2002)

Can virtual reality simulations be used as a research tool to study empathy, problems solving and perspective taking of educators?: theory, method and application. - Sharon Tettegah; Kona Taylor; Eun Won Whang; Simon Meistninkas; Robert Chamot (SIGGRAPH Educators Program, 2006)

Clover: Connecting technology and character education using personally-constructed animated vignettes. - Brian P. Bailey; Sharon Tettegah; Terry J. Bradley (Interact. Comput., 2006)

World of Race War: Race and Learning in World of Warcraft. - Alfred Weiss; Sharon Tettegah (Int. J. Gaming Comput. Mediat. Simulations, 2012)