Simplification of Arbitrary Polyhedral Meshes. - Shaun D. Ramsey; Martin Bertram 001; Charles D. Hansen (Computer Graphics and Imaging, 2003)

Ray Bilinear Patch Intersections. - Shaun D. Ramsey; Kristin Potter; Charles D. Hansen (J. Graphics, GPU, & Game Tools, 2004)

Rendering Transitions in a Geometric Level of Detail Framework. - Shaun D. Ramsey (2004)