A preliminary evaluation of a web-mediated 'School for All'. - Shelley Shwu-Ching Young; Tak-Wai Chan; C. B. Lin (J. Comput. Assist. Learn., 2002)

Integrating ICT into second language education in a vocational high school. - Shelley Shwu-Ching Young (J. Comput. Assist. Learn., 2003)

Exploring Major Events and the Accumulated User Forecasting Model to Support Building Web-Based Learning Communities - Preliminary Analysis from the School for All. - Yen-Hua Chen; Chuo-Bin Lin; Chin-Wen Ho; Shelley Shwu-Ching Young; Ia-Ming Ching; Tak-Wai Chan (ICALT, 2004)

In search of online pedagogical models: investigating a paradigm change in teaching through the School for All community. - Shelley Shwu-Ching Young (J. Comput. Assist. Learn., 2004)

Exploring the Course Development Model for the Mobile Learning Context: A Preliminary Study. - I-Hsueh Tsai; Shelley Shwu-Ching Young; Chia-Hang Liang (ICALT, 2005)

Teacher-oriented adaptive Web-based environment for supporting practical teaching models: a case study of "school for all". - Chuo-Bin Lin; Shelley Shwu-Ching Young; Tak-Wai Chan; Yen-Hua Chen (Comput. Educ., 2005)

ICT Integrated into One-to-One Tutoring: From Face to Face to Online. - Yu-Min Chung; Shelley Shwu-Ching Young; Tuan-Ni Lien (ICALT, 2006)

Implementing e-Learning for the Media Industry: A Case Study of a Small-Sized Advertising Company in Taiwan. - Tuan-Ni Lien; Shelley Shwu-Ching Young (ICALT, 2006)

A Study of Implementing Web-Based Learning Systems to Enhance Learning for the Supply Chain Management (SCM) Course in Higher Education. - I-Fan Liu; Shelley Shwu-Ching Young (ICCE, 2006)

A Study of Innovative Uses of ICT in Primary Education. - Shelley Shwu-Ching Young; Hsin-Ho Ku (ICCE, 2006)

The Across Mobile Platform Learning system (AMPLe) Supporting Learner - Centered Knowledge Construction. - Shelley Shwu-Ching Young; Chia-Hang Liang (ICN/ICONS/MCL, 2006)

Diffusion of Information Technology for Education in Taiwan: Reflections and Concerns in Response to Halverson and Collins' Paper. - Shelley Shwu-Ching Young (Res. Pract. Technol. Enhanc. Learn., 2006)

Implementation of the scrabble game on the mobile devices to increase english vocabulary acquisition. - Chiu-Pin Lin; Shelley Shwu-Ching Young; Hui-Chun Hung; Yi-Chen Lin (CSCL, 2007)

Constructing the game-based learning environment on handheld devices to facilitate English vocabulary building. - Hui-Chun Hung; Shelley Shwu-Ching Young (ICALT, 2007)

The Game-Based Constructive Learning Environment to Increase English Vocabulary Acquisition: Implementing a Wireless Crossword Fan-Tan Game (WiCFG) as an Example. - Chiu-Pin Lin; Shelley Shwu-Ching Young; Hui-Chun Hung (WMUTE, 2008)

A Study of Uses of ICT in Primary Education through Four Winning School Cases in the Taiwan Schools Cyberfair. - Shelley Shwu-Ching Young; Hsin-Ho Ku (J. Educ. Technol. Soc., 2008)

Constructing the face-to-face collaborative game-based interacted environment for portable devices in English vocabulary acquisition. - Hui-Chun Hung; Shelley Shwu-Ching Young; Chiu-Pin Lin (CSCL (1), 2009)

Evaluation of Tangible Learning Companion/Robot for English Language Learning. - Yi Hsuan Wang; Shelley Shwu-Ching Young; Jyh-Shing Roger Jang (ICALT, 2009)

Applying Speech Techniques to Practice Listening and Speaking Skills for EFL Learners: An Exploratory Study. - Ming-Kuan Tsai; Shelley Shwu-Ching Young (DIGITEL, 2010)

Using Tangible Learning Companions in English Education. - Yi Hsuan Wang; Shelley Shwu-Ching Young; Jyh-Shing Roger Jang (ICALT, 2010)

Design and Implementation of a mobile gamebased system to Support Chinese language speaking for International Students in a Chinese Environment. - Sara Reina; Shelley Shwu-Ching Young (ICCE, 2010)

Application of student-centered speech-enabled CALL system for EFL students: A case study. - Ming-Kuan Tsai; Shelley Shwu-Ching Young (T4E, 2010)

Exploring perceptions of integrating tangible learning companions in learning English conversation. - Shelley Shwu-Ching Young; Yi Hsuan Wang; Jyh-Shing Roger Jang (Br. J. Educ. Technol., 2010)

Playing Webcomic-Based Game on Facebook for Learning Chinese Festivals. - Wei-Chen Hong; Shelley Shwu-Ching Young (Edutainment, 2011)

Explore the Next Generation of Cloud-Based E-Learning Environment. - Chao-Chun Ko; Shelley Shwu-Ching Young (Edutainment, 2011)

Investigating the Role and Potentials of Using Web2.0 in Music Education from Student Perspective. - Chi-Ting Wei; Shelley S. C. Young (ICALT, 2011)

Toward an Understanding of the University Students' Behavioral Intention to Building e-Portfolio via Blog Service. - Hui-Chun Hung; Chia-Shan Wu; Shelley Shwu-Ching Young (ICCE, 2011)

Designing a Scaffolding-based CALL System with corrective feedback. - Yi Hsuan Wang; Shelley S. C. Young (ICCE, 2011)

Development and Evaluation of ASR-based Speaking System to Support English Proverbs Learning. - Yi Hsuan Wang; Shelley Shwu-Ching Young; Chi-Ting Wei (ICCE, 2012)

Exploring Teachers as game-based learning courseware and scenario co-designers for enhancing student English learning. - Shelley S. C. Young; F. W. Lin (ICCE, 2012)

Exploring young and adult learners' perceptions of corrective feedback in ASR-based CALL system. - Yi Hsuan Wang; Shelley Shwu-Ching Young (Br. J. Educ. Technol., 2012)

Could we make diverse learning materials compatible with e-readers used in classroom learning settings? - Shelley Shwu-Ching Young; Wei-Lin Lin (Br. J. Educ. Technol., 2012)

Designing a Mobile Chinese Learning System with Speech Recognition for Foreign Students. - Wei-Tung Tang; Shelley Shwu-Ching Young (ICCE, 2013)

Exploring the Effectiveness of Adopting the ASR-Based System to Facilitate Adults' English Speaking Proficiency. - Yi Hsuan Wang; Shelley Shwu-Ching Young (ICWL, 2013)

Using Tangible Companions for Enhancing Learning English Conversation. - Yi Hsuan Wang; Shelley Shwu-Ching Young; Jyh-Shing Roger Jang (J. Educ. Technol. Soc., 2013)

The Development and Design of a English Blockade-Running Competition Incorporating Game-Based Learning into Handheld Devices. - I-Fan Liu; Chun-Wang Wei; Shelley Shwu-Ching Young (ICALT, 2014)

Maparin: Creating a Friendly and Adaptable Learning Scenario for Foreign Students in Taiwan. - Wei-Tung Tang; Shelley Shwu-Ching Young (ICCE, 2014)

A Study of the Design and Implementation of the ASR-based iCASL System with Corrective Feedback to Facilitate English Learning. - Yi Hsuan Wang; Shelley Shwu-Ching Young (J. Educ. Technol. Soc., 2014)

The Game Embedded CALL System to Facilitate English Vocabulary Acquisition and Pronunciation. - Shelley Shwu-Ching Young; Yi Hsuan Wang (J. Educ. Technol. Soc., 2014)

The Effectiveness of Adopting E-Readers to Facilitate EFL Students' Process-Based Academic Writing. - Hui-Chun Hung; Shelley Shwu-Ching Young (J. Educ. Technol. Soc., 2015)

Effectiveness of feedback for enhancing English pronunciation in an ASR-based CALL system. - Y.-H. Wang; Shelley Shwu-Ching Young (J. Comput. Assist. Learn., 2015)

How S-IDEAL Model Promotes Deeper Science Learning in SPOCs: Preliminary Design-Based Research. - Tonny Meng-Lun Kuo; Shelley Shwu-Ching Young (ICALT, 2016)

Empirical Study on the Effect of Digital Badges in a General Physics Homework System. - James Ohisei Uanhoro; Shelley Shwu-Ching Young; Yi-Hsuan Lin (ICCE, 2016)

A preliminary study of a digital game system to support mathematics learning: Using circle and compound shapes as an example. - Yi-Tien Hsu; Shelley Shwu-Ching Young (ICCE, 2017)

A Preliminary Study of Implementing an Interactive Learning Game Story Book Mobile App on Science and Technology for Primary School Students. - Meng-Yu Tsai 004; Shelley Shwu-Ching Young; Jun-Ming Su (ICCE, 2017)

Applying multi-touch technology to facilitate the learning of art appreciation: from the view of motivation and annotation. - Hui-Chun Hung; Shelley Shwu-Ching Young (Interact. Learn. Environ., 2017)

An exploration of participative motivations in a community-based online English extensive reading contest with respect to gender difference. - I-Fan Liu; Shelley Shwu-Ching Young (Interact. Learn. Environ., 2017)

Design and Development of an Image-Based System to Facilitate Reading Comprehension of Chinese Classic Literature. - Tung-En Chien; Shelley Shu-Ching Young (IHSED, 2018)

An Initial Design of the Mei Garden Augmented Reality Tour-Guide System Based on the Needs Analysis. - Hung-Yeh Lin; Shelley Shwu-Ching Young (IHSED, 2018)

A Preliminary Study on Color and Grayscale Images Object Recognition and Scene Classification Tasks on Amazon Mechanical Turk Crowdsourcing Platform. - Aimee Yun-Fang Lin; Shelley Shwu-Ching Young; Harrison Pang-Sheng Lai; Danna Gurari (IHSED, 2018)

Design and Construction of the Learner-centered E-learning System for Facilitating Dermoscopy Image Analysis and Diagnosis in Medical Education. - Tzu-Shin Lin; Shelley Shwu-Ching Young (ICCE, 2019)

Needs Analyses and Initial Design of the Handheld Chinese Reading System for Classic Literature. - Shelley Shwu-Ching Young; Tung-En Chien (ICITL, 2019)

Enabling Visually Impaired Peoples' Chinese Typing & Searching Skills: 2nd Year Results in the Longitudinal Study. - Yu-Hsien Liao; Shelley Shwu-Ching Young; Jian-Li Wang (IIAI-AAI, 2019)

Enabling Visually Impaired People's Chinese Literacy learning through Information Technology. - Shelley Shwu-Ching Young; Jen-Li Wang (ICCE, 2023)