EmoStory: A Game-based System Supporting Children's Emotional Development. - Min Fan; Jianyu Fan; Sheng Jin 008; Alissa Nicole Antle; Philippe Pasquier (CHI Extended Abstracts, 2018)

Designing Colours and Materials in Tangible Reading Products for Foreign Language Learners of English. - Min Fan; Sheng Jin 008; Alissa Nicole Antle (CHI Extended Abstracts, 2018)

Character Alive: A Tangible Reading and Writing System for Chinese Children At-risk for Dyslexia. - Min Fan; Jianyu Fan; Alissa Nicole Antle; Sheng Jin 008; Dongxu Yin; Philippe Pasquier (CHI Extended Abstracts, 2019)

Reconstructing Traditional Chinese Paintings with Immersive Virtual Reality. - Sheng Jin 008; Min Fan; Yongchao Wang; Qi Liu (CHI Extended Abstracts, 2020)

Immersive Spring Morning in the Han Palace: Learning Traditional Chinese Art Via Virtual Reality and Multi-Touch Tabletop. - Sheng Jin 008; Min Fan; Aynur Kadir (Int. J. Hum. Comput. Interact., 2022)

EmoLand: Utilizing narrative animations, multilevel games, and affective computing to foster emotional development in children with autism spectrum disorder. - Min Fan; Sheng Jin 008; Jianyu Fan; Wenchen Guo; Xuxin Chen (Int. J. Hum. Comput. Stud., 2025)