Learning by expansion: Exploiting social media for image classification with few training examples. - Sheng-Yuan Wang; Wei-Shing Liao; Liang-Chi Hsieh; Yan-Ying Chen; Winston H. Hsu (Neurocomputing, 2012)

A concept map-embedded educational computer game for improving students' learning performance in natural science courses. - Gwo-Jen Hwang; Li-Hsueh Yang; Sheng-Yuan Wang (Comput. Educ., 2013)

User-switching behavior in social network sites: A model perspective with drill-down analyses. - Yu-Lung Wu; Yu-Hui Tao; Ching-Pu Li; Sheng-Yuan Wang; Chi-Yuan Chiu (Comput. Hum. Behav., 2014)

A repertory grid-based interactive e-book approach to supporting in-field mobile learning activities in an ecology course. - Shao-Chen Chang; Sheng-Yuan Wang; Gwo-Jen Hwang (Int. J. Mob. Learn. Organisation, 2016)

A microworld-based role-playing game development approach to engaging students in interactive, enjoyable, and effective mathematics learning. - Sheng-Yuan Wang; Shao-Chen Chang; Gwo-Jen Hwang; Pei-Ying Chen (Interact. Learn. Environ., 2018)

Effects of a social regulation-based online learning framework on students' learning achievements and behaviors in mathematics. - Gwo-Jen Hwang; Sheng-Yuan Wang; Chiu-Lin Lai (Comput. Educ., 2021)

Research on the Decision Mechanism of University-Enterprise Collaborative Innovation Based on Quantum Cognition. - Sheng-Yuan Wang; Wan-Ming Chen; Ying Liu; Xiao-Lan Wu (Complex., 2021)

Competition Equilibrium Analysis of China's Luxury Car Market Based on Three-Dimensional Grey Lotka-Volterra Model. - Xiao-Lan Wu; Sheng-Yuan Wang; Ya-Zhen Liu; Jing Liang; Xin Yu (Complex., 2021)