Centrifuge: A Visual Tool for Authoring Sifting Patterns for Character-Based Simulationist StoryWorlds. - Shi Johnson-Bey; Michael Mateas (AIIDE Workshops, 2021)

Neighborly: A Sandbox for Simulation-based Emergent Narrative. - Shi Johnson-Bey; Mark J. Nelson; Michael Mateas (CoG, 2022)

Exploring the Design Space of Social Physics Engines in Games. - Shi Johnson-Bey; Mark J. Nelson; Michael Mateas (ICIDS, 2022)

Toward Using ChatGPT to Generate Theme-Relevant Simulated Storyworlds. - Shi Johnson-Bey; Michael Mateas; Noah Wardrip-Fruin (EXAG@AIIDE, 2023)

Academical: A Dynamic Interactive Narrative Game for Responsible Conduct of Research Training. - Shi Johnson-Bey; Samuel Shields; Noah Wardrip-Fruin; Edward F. Melcer (CoG, 2024)

Generating Together: Lessons Learned from Developing an Educational Visual Novel with AI Collaboration. - Samuel Shields; Alex Calderwood; Shi Johnson-Bey; Noah Wardrip-Fruin; Michael Mateas; Edward F. Melcer (CoG, 2024)

Building Visual Novels with Social Simulation and Storylets. - Shi Johnson-Bey; Kira Liao; Samuel Shields; Daeun Hwang; Noah Wardrip-Fruin; Michael Mateas; Edward F. Melcer (ICIDS (2), 2024)

Clicking some of the silly options: Exploring Player Motivation in Static and Dynamic Educational Interactive Narratives. - Daeun Hwang; Samuel Shields; Alex Calderwood; Shi Johnson-Bey; Michael Mateas; Noah Wardrip-Fruin; Edward F. Melcer (CoRR, 2025)