Multi-Threaded Processor for Image Generation. - Takayuki Sagishima; Kozo Kimura; Hiroaki Hirata; Tokuzo Kiyohara; Shigeo Asahara; Takao Onoye; Isao Shirakawa (ISCAS, 1994)

A Compression/Decompression Method for Streaming Based Humanoid Animation. - Toshiya Naka; Yoshiyuki Mochizuki; Toshiki Hijiri; Tim Cornish; Shigeo Asahara (VRML, 1999)

A spatial hierarchical compression method for 3D streaming animation. - Toshiki Hijiri; Kazuhiro Nishitani; Tim Cornish; Toshiya Naka; Shigeo Asahara (Web3D, 2000)

WonderSpace: web based humanoid animation. - Toshiya Naka; Yoshiyuki Mochizuki; Shigeo Asahara (Future Gener. Comput. Syst., 2000)

Humanoid agent for communication and entertainment driven by emotion and "KANSEI" in embedded system. - Yoshiyuki Mochizuki; Keiichi Senda; Katsunori Orimoto; Junichi Tagawa; Shigeo Asahara (CCNC, 2004)

Relationship between Viewing Distance and Visual Fatigue in Relation to Feeling of Involvement. - Kiyomi Sakamoto; Shoichi Aoyama; Shigeo Asahara; Kuniko Yamashita; Akira Okada (APCHI, 2008)

Relationship between Emotional State and Pupil Diameter Variability under Various Types of Workload Stress. - Kiyomi Sakamoto; Shoichi Aoyama; Shigeo Asahara; Haruki Mizushina; Hirohiko Kaneko (HCI (15), 2009)

Relationship between Emotional State and Physiological and Psychological Measurements Using Various Types of Video Content during TV Viewing. - Kiyomi Sakamoto; Shigeo Asahara; Kuniko Yamashita; Akira Okada (HCI (22), 2011)