Sensory function of the interactive robot language IML. - Shigeto Aramaki (Adv. Robotics, 1986)

The manipulator language with the characteristic of a functional programming language. - Shigeto Aramaki (J. Field Robotics, 1986)

Knowledge Based Robot Programming. - Shigeto Aramaki (J. Robotics Mechatronics, 1991)

Calculation Model-Based Machine Design System and Application to Robot Programming. - Isao Nagasawa; Shigeto Aramaki; Yumiko Furukawa (J. Robotics Mechatronics, 1991)

Development of a Personal Robot with the Modularized Link Units. - Shigeru Kurono; Shigeto Aramaki; Yoshikazu Fujino (J. Robotics Mechatronics, 1993)

Questions and Answers Among Multiple Robots for Dynamically Enhancing Each Robot's Capability. - Tooru Morita; Shigeto Aramaki; Shigeru Kurono; Kouu Kagekawa (J. Robotics Mechatronics, 1993)

Construction of Robot Structure Design Support System by Constraint Logic Programming. - Akira Aiba; Shinichi Sato; Shigeto Aramaki (J. Robotics Mechatronics, 1996)

Representation of a Product Assembly Architecture for Assembly Sequence Generation. - Isao Nagasawa; Yasushi Adachi; Toru Morita; Shigeto Aramaki; Shigeru Kurono (J. Robotics Mechatronics, 1996)

Study on the Control of a Robot with Very Large Number of Freedoms. - Shigeru Kurono; Shigeto Aramaki; Yoshikazu Fujino; Takashi Toyofuku (J. Robotics Mechatronics, 1997)

An Assembly Structure using Functional Element for Product Assembly Sequence Generation. - Tatsuichiro Nagai; Isao Nagasawa; Shigeto Aramaki; Yasushi Adachi (CIT, 2006)

A Robot Programming Based on Frame Representation of Knowledge. - Shigeto Aramaki; Tatsuichiro Nagai; Masato Kawamura; Koutarou Yayoshi; Yasutaka Hatada; Tomoaki Tsuruoka (CIT, 2007)

Representation and Programming for a Robotic Assembly Task Using an Assembly Structure. - Tatsuichiro Nagai; Shigeto Aramaki; Isao Nagasawa (CIT, 2007)

Human-Robot Interface by using frame like knowledge base. - Shigeto Aramaki; Tatsuichiro Nagai; Masato Kawamura; Yasutaka Hatada; Tomoaki Tsuruoka (CASE, 2007)

Online Cooperative Behavior Planning Using a Tree Search Method in the RoboCup Soccer Simulation. - Hidehisa Akiyama; Shigeto Aramaki; Tomoharu Nakashima (INCoS, 2012)

Team formation estimation using cluster analysis and triangulation model. - Hidehisa Akiyama; Shigeto Aramaki; Tomoharu Nakashima (SCIS&ISIS, 2012)

Detection of Indoor Mobile Robots Using Objective Sensor without Markers. - Tojiro Kaneko; Hidehisa Akiyama; Shigeto Aramaki (IIAI-AAI, 2016)

Learning Evaluation Function for Decision Making of Soccer Agents Using Learning to Rank. - Hidehisa Akiyama; Masashi Tsuji; Shigeto Aramaki (SCIS&ISIS, 2016)

Fast Pseudo Random Forest Using Discrimination Hyperspace. - Tojiro Kaneko; Hidehisa Akiyama; Shigeto Aramaki (ICSI (2), 2017)

Learning Evaluation Function for RoboCup Soccer Simulation using Humans' Choice. - Hidehisa Akiyama; Masahi Fukuyado; Toshihiro Gochou; Shigeto Aramaki (SCIS&ISIS, 2018)

An Experience System of Soccer Referee Using Immersive Virtual Reality. - Hidehisa Akiyama; Yudai Tanaka; Ryota Saito; Shigeto Aramaki (SCIS/ISIS, 2020)