Asymmetric Hit-stop for Multi-user Virtual Reality Applications: Reducing Discomfort with the Movement of Others by Making Hit-stop Invisible. - Shinnosuke Noguchi; Keigo Matsumoto; Yuki Ban; Takuji Narumi (EuroHaptics (1), 2024)

Realistic Impact Perception in Multi-User VR Tennis: Enhancing UX through Hit-Stop and Modification of Others' Movement. - Shinnosuke Noguchi; Keigo Matsumoto; Yuki Ban; Takuji Narumi (SIGGRAPH Asia Emerging Technologies, 2024)