Design and collection of acoustic sound data for hands-free speech recognition and sound scene understanding. - Satoshi Nakamura 001; Kazuo Hiyane; Futoshi Asano; Yutaka Kaneda; Takeshi Yamada; Takanobu Nishiura; Tetsunori Kobayashi; Shiro Ise; Hiroshi Saruwatari (ICME (2), 2002)

The Boundary Surface Control Principle and Its Applications. - Shiro Ise (IEICE Trans. Fundam. Electron. Commun. Comput. Sci., 2005)

3-D Sound Reproduction System for Immersive Environments Based on the Boundary Surface Control Principle. - Seigo Enomoto; Yusuke Ikeda; Shiro Ise; Satoshi Nakamura 001 (HCI (13), 2011)

Providing Immersive Virtual Experience with First-Person Perspective Omnidirectional Movies and Three Dimensional Sound Field. - Kazuaki Kondo; Yasuhiro Mukaigawa; Yusuke Ikeda; Seigo Enomoto; Shiro Ise; Satoshi Nakamura 001; Yasushi Yagi (HCI (13), 2011)

The Effects of Spatialized Sounds on the Sense of Presence in Auditory Virtual Environments: A Psychological and Physiological Study. - Maori Kobayashi; Kanako Ueno; Shiro Ise (Presence Teleoperators Virtual Environ., 2015)

Development of a Sound Field Sharing System for Creating and Exchanging Music. - Shiro Ise (Human-Harmonized Information Technology (2), 2017)

Immersive auditory display system 'sound cask': three-dimensional sound field reproduction system based on the boundary surface control principle. - Shiro Ise (VRST, 2018)