Development and Evaluation of a Web-Based Drill System to Master Basic Math Formulae Using a New Interactive Math Input Method. - Shizuka Shirai; Tetsuo Fukui (ICMS, 2014)

Evaluation of a Predictive Algorithm for Converting Linear Strings to Mathematical Formulae for an Input Method. - Shizuka Shirai; Tetsuo Fukui (MACIS, 2015)

Predictive Algorithm for Converting Linear Strings to General Mathematical Formulae. - Tetsuo Fukui; Shizuka Shirai (HCI (4), 2017)

Intelligent Editor for Authoring Educational Materials in Mathematics e-Learning Systems. - Shizuka Shirai; Tetsuo Fukui; Kentaro Yoshitomi; Mitsuru Kawazoe; Takahiro Nakahara; Yasuyuki Nakamura; Katsuya Kato; Tetsuya Taniguchi (ICMS, 2018)

Evaluation of intelligent input interface for entering equations on smartphone. - Shizuka Shirai; Tetsuo Fukui (IUI Companion, 2019)

Estimation of wakefulness in video-based lectures based on multimodal data fusion. - Ryosuke Kawamura; Shizuka Shirai; Mehrasa Alizadeh; Noriko Takemura; Hajime Nagahara (UbiComp/ISWC Adjunct, 2020)

Detecting Learner Drowsiness Based on Facial Expressions and Head Movements in Online Courses. - Shogo Terai; Shizuka Shirai; Mehrasa Alizadeh; Ryosuke Kawamura; Noriko Takemura; Yuki Uranishi; Haruo Takemura; Hajime Nagahara (IUI Companion, 2020)

Exploring Pupillometry as a Method to Evaluate Reading Comprehension in VR-based Educational Comics. - Kenya Sakamoto; Shizuka Shirai; Jason Orlosky; Hiroyuki Nagataki; Noriko Takemura; Mehrasa Alizadeh; Mayumi Ueda (VR Workshops, 2020)

A Japanese Character Flick-Input Interface for Entering Text in VR. - Ryota Takahashi; Shizuka Shirai; Jason Orlosky; Yuki Uranishi; Haruo Takemura (ISMAR Adjunct, 2021)

A Case Study of Redesigning an Introductory CS Course into Fully Online and its Evaluation. - Shizuka Shirai; Hiroyuki Nagataki; Tomohiro Nishida; Haruo Takemura (SIGCSE, 2021)

Detecting Drowsy Learners at the Wheel of e-Learning Platforms With Multimodal Learning Analytics. - Ryosuke Kawamura; Shizuka Shirai; Noriko Takemura; Mehrasa Alizadeh; Mutlu Cukurova; Haruo Takemura; Hajime Nagahara (IEEE Access, 2021)

Characteristics of Background Color Shifts Caused by Optical See-Through Head-Mounted Displays. - Daichi Hirobe; Yuki Uranishi; Jason Orlosky; Shizuka Shirai; Photchara Ratsamee; Haruo Takemura (ICAT-EGVE, 2022)

Objective Measurements of Background Color Shifts Caused by Optical See-Through Head-Mounted Displays. - Daichi Hirobe; Yuki Uranishi; Jason Orlosky; Shizuka Shirai; Photchara Ratsamee; Haruo Takemura (ISMAR Adjunct, 2022)

Exploring Three-Dimensional Locomotion Techniques in Virtual Reality. - Donghae Lim; Shizuka Shirai; Jason Orlosky; Photchara Ratsamee; Yuki Uranishi; Haruo Takemura (ISMAR Adjunct, 2022)

Evaluation of User Interfaces for Three-Dimensional Locomotion in Virtual Reality. - Donghae Lim; Shizuka Shirai; Jason Orlosky; Photchara Ratsamee; Yuki Uranishi; Haruo Takemura (SUI, 2022)

Development of Online Support Tools for Creating STEM Educational Materials. - Tetsuo Fukui; Shizuka Shirai (TALE, 2022)

Hands-on Activities for Learning Computer Networks and Information Security in CS0 Course. - Hiroyuki Nagataki; Shizuka Shirai; Tomohiro Nishida; Atsushi Ono; Haruo Takemura (TALE, 2023)

Feature Expansion of the Equation Editor in Mathematics Classroom Collaborator (MC2) for Smartphones. - Shizuka Shirai; Marco Pollanen; Sohee Kang; Tetsuo Fukui (TALE, 2023)

Teachers' trust and perceptions of AI in education: The role of culture and AI self-efficacy in six countries. - Olga Viberg; Mutlu Cukurova; Yael Feldman-Maggor; Giora Alexandron; Shizuka Shirai; Susumu Kanemune; Barbara Wasson; Cathrine Tømte; Daniel Spikol; Marcelo Milrad; Raquel Coelho; René F. Kizilcec (CoRR, 2023)

MathTOUCH Editor: Rich-text Editor for Math E-learning Using an Intelligent Math Input Interface. - Shizuka Shirai; Takahiro Nakahara; Tetsuo Fukui (J. Inf. Process., 2023)

Subjective Difficulty Estimation of Educational Comics Using Gaze Features. - Kenya Sakamoto; Shizuka Shirai; Noriko Takemura; Jason Orlosky; Hiroyuki Nagataki; Mayumi Ueda; Yuki Uranishi; Haruo Takemura (IEICE Trans. Inf. Syst., 2023)

Estimation of Difficulty When Reading VR-based Educational Comics Using Gaze, Facial Movement, Heart Rate, and Electroencephalography. - Hiroyuki Ishizuka; Kenya Sakamoto; Shizuka Shirai; Yutaro Hirao; Monica Perusquía-Hernández; Hideaki Uchiyama; Kiyoshi Kiyokawa (APMAR, 2024)

Is Internal State Feedback in an E-Learning Environment Acceptable to People? - Atsushi Ashida; Ryosuke Kawamura; Shizuka Shirai; Noriko Takemura; Mehrasa Alizadeh; Hideaki Hayashi; Hajime Nagahara (ICCE, 2024)

Enhancing Learning Dynamics: Integrating Interactive Learning Environments and ChatGPT for Computer Networking Lessons. - David Soto; Manabu Higashida; Shizuka Shirai; Mayumi Ueda; Yuki Uranishi (KES, 2024)

Cloud Computing Challenges and Needs in Higher Education Institutions in Post-COVID-19 Times: A Case of a Japanese Survey. - David Soto; Shizuka Shirai; Mayumi Ueda; Manabu Higashida; Yuki Uranishi; Haruo Takemura (IEEE Access, 2024)

MRHaD: Mixed Reality-based Hand-Drawn Map Editing Interface for Mobile Robot Navigation. - Takumi Taki; Masato Kobayashi; Eduardo Iglesius; Naoya Chiba; Shizuka Shirai; Yuki Uranishi (CoRR, 2025)

User-Centric Locomotion Techniques for Virtual Reality Games: A Survey of User Needs and Issues. - Daichi Hirobe; Shizuka Shirai; Jason Orlosky; Mehrasa Alizadeh; Masato Kobayashi; Yuki Uranishi; Photchara Ratsamee; Haruo Takemura (IEEE Trans. Games, 2025)