Real-time dust rendering by parametric shell texture synthesis. - Shohei Adachi; Hiroaki Ukaji; Takahiro Kosaka; Shigeo Morishima (SIGGRAPH Posters, 2013)

Measured curvature-dependent reflectance function for synthesizing translucent materials in real-time. - Midori Okamoto; Shohei Adachi; Hiroaki Ukaji; Kazuki Okami; Shigeo Morishima (SIGGRAPH Posters, 2014)

Selective Use of Skeletal Information to Reduce Computational Complexity of Motion Matching. - Shohei Adachi; Ryohei Osawa; Hiroshi Watanabe 001 (GCCE, 2022)

Motion Matching Based on Pose Similarity Using Movement of Body Parts. - Ryohei Osawa; Shohei Adachi; Hiroshi Watanabe 001 (GCCE, 2022)