Switchback Cursor: Mouse Cursor Operation for Overlapped Windowing. - Shota Yamanaka; Homei Miyashita (INTERACT (1), 2013)

The nudging technique: input method without fine-grained pointing by pushing a segment. - Shota Yamanaka; Homei Miyashita (UIST (Adjunct Volume), 2013)

Vibkinesis: notification by direct tap and 'dying message' using vibronic movement controllable smartphones. - Shota Yamanaka; Homei Miyashita (UIST, 2014)

Modeling the Steering Time Difference between Narrowing and Widening Tunnels. - Shota Yamanaka; Homei Miyashita (CHI, 2016)

Scale Effects in the Steering Time Difference between Narrowing and Widening Linear Tunnels. - Shota Yamanaka; Homei Miyashita (NordiCHI, 2016)

Steering Through Sequential Linear Path Segments. - Shota Yamanaka; Wolfgang Stuerzlinger; Homei Miyashita (CHI, 2017)

A Study of the Steering Time Difference between Narrowing and Widening Circular Tunnels. - Shota Yamanaka; Homei Miyashita (Inf. Media Technol., 2017)

Steering through Successive Objects. - Shota Yamanaka; Wolfgang Stuerzlinger; Homei Miyashita (CHI, 2018)

Mouse Cursor Movements towards Targets on the Same Screen Edge. - Shota Yamanaka (Graphics Interface, 2018)

Effect of gaps with penal distractors imposing time penalty in touch-pointing tasks. - Shota Yamanaka (MobileHCI, 2018)

User performance by the difference between motor and visual widths for small target pointing. - Hiroki Usuba; Shota Yamanaka; Homei Miyashita (NordiCHI, 2018)

Pointing to targets with difference between motor and visual widths. - Hiroki Usuba; Shota Yamanaka; Homei Miyashita (OZCHI, 2018)

Risk Effects of Surrounding Distractors Imposing Time Penalty in Touch-Pointing Tasks. - Shota Yamanaka (ISS, 2018)

Duality of nonconvex optimization with positively homogeneous functions. - Shota Yamanaka; Nobuo Yamashita (Comput. Optim. Appl., 2018)

Steering Performance with Error-accepting Delays. - Shota Yamanaka (CHI, 2019)

Modeling Fully and Partially Constrained Lasso Movements in a Grid of Icons. - Shota Yamanaka; Wolfgang Stuerzlinger (CHI, 2019)

Touch Pointing Performance for Uncertain Touchable Sizes of 1D Targets. - Hiroki Usuba; Shota Yamanaka; Homei Miyashita (MobileHCI, 2019)

Comparing Lassoing Criteria and Modeling Straight-line and One-loop Lassoing Motions Considering Criteria. - Hiroki Usuba; Shota Yamanaka; Homei Miyashita (ISS, 2019)

Modeling Pen Steering Performance in a Single Constant-width Curved Path. - Shota Yamanaka; Homei Miyashita (ISS, 2019)

Towards More Practical Spacing for Smartphone Touch GUI Objects Accompanied by Distractors. - Shota Yamanaka; Hiroaki Shimono; Homei Miyashita (ISS, 2019)

PredicTaps: Latency Reduction Technique for Single-taps Based on Recognition for Single-tap or Double-tap. - Kaori Ikematsu; Kota Tsubouchi; Shota Yamanaka (CHI Extended Abstracts, 2020)

ScraTouch: Extending Touch Interaction Technique Using Fingernail on Capacitive Touch Surfaces. - Kaori Ikematsu; Shota Yamanaka (CHI Extended Abstracts, 2020)

Gaze-based Command Activation Technique Robust Against Unintentional Activation using Dwell-then-Gesture. - Toshiya Isomoto; Shota Yamanaka; Buntarou Shizuki (Graphics Interface, 2020)

Evaluating Temporal Delays and Spatial Gaps in Overshoot-avoiding Mouse-pointing Operations. - Shota Yamanaka (Graphics Interface, 2020)

SheetKey: Generating Touch Events by a Pattern Printed with Conductive Ink for User Authentication. - Shota Yamanaka; Tung D. Ta; Kota Tsubouchi; Fuminori Okuya; Kenji Tsushio; Kunihiro Kato; Yoshihiro Kawahara (Graphics Interface, 2020)

Peephole Steering: Speed Limitation Models for Steering Performance in Restricted View Sizes. - Shota Yamanaka; Hiroki Usuba; Haruki Takahashi; Homei Miyashita (Graphics Interface, 2020)

A Model for Pointing at Targets with Different Clickable and Visual Widths and with Distractors. - Hiroki Usuba; Shota Yamanaka; Homei Miyashita (OZCHI, 2020)

Servo-Gaussian Model to Predict Success Rates in Manual Tracking: Path Steering and Pursuit of 1D Moving Target. - Shota Yamanaka; Hiroki Usuba; Haruki Takahashi; Homei Miyashita (UIST, 2020)

ScraTouch: Extending Interaction Technique Using Fingernail on Unmodified Capacitive Touch Surfaces. - Kaori Ikematsu; Shota Yamanaka (Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2020)

Rethinking the Dual Gaussian Distribution Model for Predicting Touch Accuracy in On-screen-start Pointing Tasks. - Shota Yamanaka; Hiroki Usuba (Proc. ACM Hum. Comput. Interact., 2020)

Necessary and Unnecessary Distractor Avoidance Movements Affect User Behaviors in Crossing Operations. - Shota Yamanaka; Wolfgang Stuerzlinger (ACM Trans. Comput. Hum. Interact., 2020)

Relationship between Dwell-Time and Model Human Processor for Dwell-based Image Selection. - Toshiya Isomoto; Shota Yamanaka; Buntarou Shizuki (SAP, 2021)

Utility of Crowdsourced User Experiments for Measuring the Central Tendency of User Performance to Evaluate Error-Rate Models on GUIs. - Shota Yamanaka (HCOMP, 2021)

Comparing Performance Models for Bivariate Pointing Through a Crowdsourced Experiment. - Shota Yamanaka (INTERACT (2), 2021)

Time-Penalty Impact on Effective Index of Difficulty and Throughputs in Pointing Tasks. - Shota Yamanaka; Keisuke Yokota; Takanori Komatsu (INTERACT (4), 2021)

Do Animation Direction and Position of Progress Bar Affect Selections? - Kota Yokoyama; Satoshi Nakamura 002; Shota Yamanaka (INTERACT (5), 2021)

Calibration Methods of Touch-Point Ambiguity for Finger-Fitts Law. - Shota Yamanaka; Hiroki Usuba (CoRR, 2021)

Computing Touch-Point Ambiguity on Mobile Touchscreens for Modeling Target Selection Times. - Shota Yamanaka; Hiroki Usuba (Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2021)

Modeling Movement Times and Success Rates for Acquisition of One-dimensional Targets with Uncertain Touchable Sizes. - Hiroki Usuba; Shota Yamanaka; Homei Miyashita (Proc. ACM Hum. Comput. Interact., 2021)

Studies on Optimization Problems With Positively Homogeneous Functions and Associated Duality Results. - Shota Yamanaka (2021)

Test-retest Reliability on Movement Times and Error Rates in Target Pointing. - Shota Yamanaka (Conference on Designing Interactive Systems, 2022)

Bivariate Effective Width Method to Improve the Normalization Capability for Subjective Speed-accuracy Biases in Rectangular-target Pointing. - Shota Yamanaka; Hiroki Usuba; Homei Miyashita (CHI, 2022)

Interaction Design of Dwell Selection Toward Gaze-based AR/VR Interaction. - Toshiya Isomoto; Shota Yamanaka; Buntarou Shizuki (ETRA, 2022)

Driving Experiment System Using HMDs to Measure Drivers' Proficiency and Difficulty of Various Road Conditions. - Yukina Funazaki; Noboru Seto; Kota Ninomiya; Kazuyuki Hikawa; Satoshi Nakamura 002; Shota Yamanaka (HCI (34), 2022)

Utility of Crowdsourced User Experiments for Measuring the Central Tendency of User Performance: A Case of Error-Rate Model Evaluation in a Pointing Task. - Shota Yamanaka (Frontiers Artif. Intell., 2022)

Dwell Selection with ML-based Intent Prediction Using Only Gaze Data. - Toshiya Isomoto; Shota Yamanaka; Buntarou Shizuki (Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2022)

Predicting Touch Accuracy for Rectangular Targets by Using One-Dimensional Task Results. - Hiroki Usuba; Shota Yamanaka; Junichi Sato; Homei Miyashita (Proc. ACM Hum. Comput. Interact., 2022)

The Effectiveness of Path-Segmentation for Modeling Lasso Times in Width-Varying Paths. - Shota Yamanaka; Hiroki Usuba; Wolfgang Stuerzlinger; Homei Miyashita (Proc. ACM Hum. Comput. Interact., 2022)

Throughput and Effective Parameters in Crossing. - Nobuhito Kasahara; Yosuke Oba; Shota Yamanaka; Wolfgang Stuerzlinger; Homei Miyashita (CHI Extended Abstracts, 2023)

Varying Subjective Speed-accuracy Biases to Evaluate the Generalizability of Experimental Conclusions on Pointing-facilitation Techniques. - Shota Yamanaka; Taiki Kinoshita; Yosuke Oba; Ryuto Tomihari; Homei Miyashita (CHI, 2023)

Tuning Endpoint-variability Parameters by Observed Error Rates to Obtain Better Prediction Accuracy of Pointing Misses. - Shota Yamanaka; Hiroki Usuba (CHI, 2023)

Reanalyzing Effective Eye-related Information for Developing User's Intent Detection Systems. - Toshiya Isomoto; Shota Yamanaka; Buntarou Shizuki (ETRA, 2023)

Evaluating the Applicability of GUI-based Steering Laws to Virtual Reality Car Driving: A Case of Width-Changing Paths. - Masahiro Fukui; Takumi Takaku; Satoshi Nakamura 002; Shota Yamanaka (OZCHI, 2023)

Error-rate Prediction for Mouse-based Rectangular-target Pointing with no Knowledge of Movement Angles. - Shota Yamanaka (CoRR, 2023)

Exploring Dwell-time from Human Cognitive Processes for Dwell Selection. - Toshiya Isomoto; Shota Yamanaka; Buntarou Shizuki (Proc. ACM Hum. Comput. Interact., 2023)

Single-tap Latency Reduction with Single- or Double- tap Prediction. - Naoto Nishida; Kaori Ikematsu; Junichi Sato; Shota Yamanaka; Kota Tsubouchi (Proc. ACM Hum. Comput. Interact., 2023)

Clarifying the Effect of Edge Targets in Touch Pointing through Crowdsourced Experiments. - Hiroki Usuba; Shota Yamanaka; Junichi Sato (Proc. ACM Hum. Comput. Interact., 2023)

Evaluating the Applicability of GUI-Based Steering Laws to VR Car Driving: A Case of Curved Constrained Paths. - Shota Yamanaka; Takumi Takaku; Yukina Funazaki; Noboru Seto; Satoshi Nakamura 002 (Proc. ACM Hum. Comput. Interact., 2023)

Better Definition and Calculation of Throughput and Effective Parameters for Steering to Account for Subjective Speed-accuracy Tradeoffs. - Nobuhito Kasahara; Yosuke Oba; Shota Yamanaka; Anil Ufuk Batmaz; Wolfgang Stuerzlinger; Homei Miyashita (CHI, 2024)

The Effect of Latency on Movement Time in Path-steering. - Shota Yamanaka; Wolfgang Stuerzlinger (CHI, 2024)

Behavioral Differences between Tap and Swipe: Observations on Time, Error, Touch-point Distribution, and Trajectory for Tap-and-swipe Enabled Targets. - Shota Yamanaka; Hiroki Usuba; Junichi Sato (CHI, 2024)

Eye-tracking AD: Cutting-Edge Web Advertising on Smartphone Aligned with User's Gaze. - Kota Tsubouchi; Kenta Taoka; Kaori Ikematsu; Shota Yamanaka; Koya Narumi; Yasuhiro Kawahara (PerCom Workshops, 2024)

Tappy: Predicting Tap Accuracy of User-Interface Elements by Reverse-Engineering Webpage Structures. - Hiroki Usuba; Junichi Sato; Naomi Sasaya; Shota Yamanaka; Fumiya Yamashita (CoRR, 2024)

Tappy Plugin for Figma: Predicting Tap Success Rates of User-Interface Elements under Development for Smartphones. - Shota Yamanaka; Hiroki Usuba; Junichi Sato; Naomi Sasaya; Fumiya Yamashita; Shuji Yamaguchi (CoRR, 2024)

Sample-size and Repetition Effects on the Prediction Accuracy of Time and Error-rate Models in Steering Tasks. - Shota Yamanaka (J. Inf. Process., 2024)

0.2-mm-Step Verification of the Dual Gaussian Distribution Model with Large Sample Size for Predicting Tap Success Rates. - Shota Yamanaka; Hiroki Usuba (Proc. ACM Hum. Comput. Interact., 2024)

Verifying Finger-Fitts Models for Normalizing Subjective Speed-Accuracy Biases. - Shota Yamanaka; Hiroki Usuba; Yosuke Oba; Taiki Kinoshita; Ryuto Tomihari; Nobuhito Kasahara; Homei Miyashita (Proc. ACM Hum. Comput. Interact., 2024)

Advanced Investigation of Steering Performance with Error-Accepting Delays. - Takuma Hidaka; Yusuke Sei; Naoto Nishida; Shota Yamanaka; Buntarou Shizuki (Int. J. Hum. Comput. Interact., 2024)

Predicting Success Rates in Steering Through Linear and Circular Paths by the Servo-Gaussian Model. - Shota Yamanaka; Hiroki Usuba; Haruki Takahashi; Homei Miyashita (Int. J. Hum. Comput. Interact., 2024)

Spatial Variability Models for Straight Pen-stroking Tasks with Temporal Constraints. - Shota Yamanaka; Homei Miyashita (J. Inf. Process., 2025)

Relative Merits of Nominal and Effective Indexes of Difficulty of Fitts' Law: Effects of Sample Size and the Number of Repetitions on Model Fit. - Shota Yamanaka (Int. J. Hum. Comput. Interact., 2025)

Deciding to Stop Early or Continue the Experiment After Checking p -Values at Interim Points: Introducing Group Sequential Designs to UI-Based Comparative Studies. - Shota Yamanaka (Int. J. Hum. Comput. Interact., 2025)