The Effect of Combine Hopfield Neural Network and Fuzzy Ranking on E-Learning system Performance. - Yen-Chu Hung; Shu-Hao Ye (ICALT, 2009)

Implementing fuzzy message requirement classifiers system into the computer troubleshooting learning. - Yen-Chu Hung; Shu-Hao Ye (FSKD, 2010)

The Study of Self-Seamless Teaching Strategy for Ubiquitous Learning Environments. - Shu-Hao Ye; Yen-Chu Hung (WMUTE, 2010)

Effects of student characteristics and question design on Internet search results usage in a Taiwanese classroom. - Chuen-Tsai Sun; Shu-Hao Ye; Hsi-Chien Hsieh (Comput. Educ., 2014)

Effects of commercial video games on cognitive elaboration of physical concepts. - Chuen-Tsai Sun; Shu-Hao Ye; Yu-Ju Wang (Comput. Educ., 2015)

Using commercial video games in flipped classrooms to support physical concept construction. - Shu-Hao Ye; T.-Y. Hsiao; Chuen-Tsai Sun (J. Comput. Assist. Learn., 2018)

Head-Orientation-Prediction Based on Deep Learning on sEMG for Low-Latency Virtual Reality Application. - Tommy Sugiarto; Chun-Lung Hsu; Chi-Tien Sun; Shu-Hao Ye; Kuan-Ting Lu; Wei-Chun Hsu (IRC, 2020)

Surface EMG vs. High-Density EMG: Tradeoff Between Performance and Usability for Head Orientation Prediction in VR Application. - Tommy Sugiarto; Chun-Lung Hsu; Chi-Tien Sun; Wei-Chun Hsu; Shu-Hao Ye; Kuan-Ting Lu (IEEE Access, 2021)