An intelligent 3D user interface adapting to user control behaviors. - Tsai-Yen Li; Shu-Wei Hsu (IUI, 2004)

Generating secondary motions in shadow play animations with motion planning techniques. - Shu-Wei Hsu; Tsai-Yen Li (SIGGRAPH Sketches, 2005)

Third-Person Interactive Control of Humanoid with Real-Time Motion Planning Algorithm. - Shu-Wei Hsu; Tsai-Yen Li (IROS, 2006)

An Experimental Platform Based on MCE for Interactive TV. - Ping-Yi Liu; Hung-Wei Lee; Tsai-Yen Li; Shwu-Lih Huang; Shu-Wei Hsu (EuroITV, 2008)

Statistical simulation of rigid bodies. - Shu-Wei Hsu; John Keyser (Symposium on Computer Animation, 2009)

Piles of objects. - Shu-Wei Hsu; John Keyser (ACM Trans. Graph., 2010)

Automated constraint placement to maintain pile shape. - Shu-Wei Hsu; John Keyser (ACM Trans. Graph., 2012)

Believability in simplifications of large scale physically based simulation. - Donghui Han; Shu-Wei Hsu; Ann McNamara; John Keyser (SAP, 2013)

Smart Water-Meter Wireless Transmission System for Smart Cities. - Shih-Chang Hsia; Szu-Hong Wang; Shu-Wei Hsu (IEEE Consumer Electron. Mag., 2021)

Progressive Ensemble Learning for in-Sample Data Cleaning. - Jung-Hua Wang; Shih-Kai Lee; Ting-Yuan Wang; Ming-Jer Chen; Shu-Wei Hsu (IEEE Access, 2024)

Data cleaning for classification tasks based on iterative ensemble learning. - Jung-Hua Wang; Shih-Kai Lee; Ting-Yuan Wang; Ming-Jer Chen; Shu-Wei Hsu (J. Ambient Intell. Humaniz. Comput., 2025)