Digital game-based after-school-assisted learning system in English. - Zhao-Heng Ma; Wu-Yuin Hwang; Shu-Yu Chen; Wei-Jhe Ding (ISPACS, 2012)

Facilitating Listening and Speaking with Game-Based Learning Activities in Situational Context. - Wu-Yuin Hwang; Zhao-Heng Ma; Rustam Shadiev; Timothy K. Shih; Shu-Yu Chen (ICSLE, 2014)

Pairs Trading via Three-Regime Threshold Autoregressive GARCH Models. - Cathy W. S. Chen; Max Chen; Shu-Yu Chen (TES, 2014)

Local non-stationarity test in mean for Markov switching GARCH models: an approximate Bayesian approach. - Cathy W. S. Chen; Sangyeol Lee; Shu-Yu Chen (Comput. Stat., 2016)

Efficient and Flexible Deformation Representation for Data-Driven Surface Modeling. - Lin Gao 004; Yu-Kun Lai; Dun Liang; Shu-Yu Chen; Shihong Xia (ACM Trans. Graph., 2016)

Data-Driven Shape Interpolation and Morphing Editing. - Lin Gao 004; Shu-Yu Chen; Yu-Kun Lai; Shihong Xia (Comput. Graph. Forum, 2017)

Rigidity controllable as-rigid-as-possible shape deformation. - Shu-Yu Chen; Lin Gao 004; Yu-Kun Lai; Shihong Xia (Graph. Model., 2017)

Real-Time 3D Face Reconstruction and Gaze Tracking for Virtual Reality. - Shu-Yu Chen; Lin Gao 004; Yu-Kun Lai; Paul L. Rosin; Shihong Xia (VR, 2018)

Deep Line Art Video Colorization with a Few References. - Min Shi 005; Jia-Qi Zhang; Shu-Yu Chen; Lin Gao 004; Yu-Kun Lai; Fang-Lue Zhang (CoRR, 2020)

Deep Generation of Face Images from Sketches. - Shu-Yu Chen; Wanchao Su; Lin Gao 004; Shihong Xia; Hongbo Fu 001 (CoRR, 2020)

DeepFaceDrawing: deep generation of face images from sketches. - Shu-Yu Chen; Wanchao Su; Lin Gao 004; Shihong Xia; Hongbo Fu 001 (ACM Trans. Graph., 2020)

DeepFaceEditing: deep face generation and editing with disentangled geometry and appearance control. - Shu-Yu Chen; Feng-Lin Liu; Yu-Kun Lai; Paul L. Rosin; Chunpeng Li; Hongbo Fu 001; Lin Gao 004 (ACM Trans. Graph., 2021)

NeRFFaceEditing: Disentangled Face Editing in Neural Radiance Fields. - Kaiwen Jiang; Shu-Yu Chen; Feng-Lin Liu; Hongbo Fu 001; Lin Gao 004 (SIGGRAPH Asia, 2022)

DeepFaceVideoEditing: sketch-based deep editing of face videos. - Feng-Lin Liu; Shu-Yu Chen; Yu-Kun Lai; Chunpeng Li; Yue-Ren Jiang; Hongbo Fu 001; Lin Gao 004 (ACM Trans. Graph., 2022)

Active Colorization for Cartoon Line Drawings. - Shu-Yu Chen; Jia-Qi Zhang; Lin Gao 004; Yue He; Shihong Xia; Min Shi 005; Fang-Lue Zhang (IEEE Trans. Vis. Comput. Graph., 2022)

A review of image and video colorization: From analogies to deep learning. - Shu-Yu Chen; Jia-Qi Zhang; You-You Zhao; Paul L. Rosin; Yu-Kun Lai; Lin Gao 004 (Vis. Informatics, 2022)

3D Face Reconstruction and Gaze Tracking in the HMD for Virtual Interaction. - Shu-Yu Chen; Yu-Kun Lai; Shihong Xia; Paul L. Rosin; Lin Gao 004 (IEEE Trans. Multim., 2023)

NeRFFaceLighting: Implicit and Disentangled Face Lighting Representation Leveraging Generative Prior in Neural Radiance Fields. - Kaiwen Jiang; Shu-Yu Chen; Hongbo Fu 001; Lin Gao 004 (ACM Trans. Graph., 2023)

Reference-Based Deep Line Art Video Colorization. - Min Shi 005; Jia-Qi Zhang; Shu-Yu Chen; Lin Gao 004; Yu-Kun Lai; Fang-Lue Zhang (IEEE Trans. Vis. Comput. Graph., 2023)

SketchFaceNeRF: Sketch-based Facial Generation and Editing in Neural Radiance Fields. - Lin Gao 004; Feng-Lin Liu; Shu-Yu Chen; Kaiwen Jiang; Chun-Peng Li; Yu-Kun Lai; Hongbo Fu 001 (ACM Trans. Graph., 2023)

DrawingInStyles: Portrait Image Generation and Editing With Spatially Conditioned StyleGAN. - Wanchao Su; Hui Ye; Shu-Yu Chen; Lin Gao 004; Hongbo Fu 001 (IEEE Trans. Vis. Comput. Graph., 2023)

Multi-level Patch Transformer for Style Transfer with Single Reference Image. - Yue He; Lan Chen; Yu-Jie Yuan; Shu-Yu Chen; Lin Gao 004 (CVM (2), 2024)

Real-Time 3D-Aware Portrait Video Relighting. - Ziqi Cai; Kaiwen Jiang; Shu-Yu Chen; Yu-Kun Lai; Hongbo Fu 001; Boxin Shi; Lin Gao 004 (CVPR, 2024)

StrokeFaceNeRF: Stroke-Based Facial Appearance Editing in Neural Radiance Field. - Xiao-Juan Li; Dingxi Zhang; Shu-Yu Chen; Feng-Lin Liu (CVPR, 2024)

AvatarWild: Fully controllable head avatars in the wild. - Shaoxu Meng; Tong Wu 009; Fang-Lue Zhang; Shu-Yu Chen; Yuewen Ma; Wenbo Hu 002; Lin Gao 004 (Vis. Informatics, 2024)

Identity-Aware and Shape-Aware Propagation of Face Editing in Videos. - Yue-Ren Jiang; Shu-Yu Chen; Hongbo Fu 001; Lin Gao 004 (IEEE Trans. Vis. Comput. Graph., 2024)

Keyframe Control of Music-Driven 3D Dance Generation. - Zhipeng Yang; Yu-Hui Wen; Shu-Yu Chen; Xiao Liu; Yuan Gao; Yong-Jin Liu 001; Lin Gao 004; Hongbo Fu 001 (IEEE Trans. Vis. Comput. Graph., 2024)

LC-NeRF: Local Controllable Face Generation in Neural Radiance Field. - Wen-Yang Zhou; Lu Yuan; Shu-Yu Chen; Lin Gao 004; Shi-Min Hu 001 (IEEE Trans. Vis. Comput. Graph., 2024)

Text2Face: Text-Based Face Generation With Geometry and Appearance Control. - Zhaoyang Zhang; Junliang Chen 003; Hongbo Fu 001; Jianjun Zhao; Shu-Yu Chen; Lin Gao 004 (IEEE Trans. Vis. Comput. Graph., 2024)

DeepFaceReshaping: Interactive deep face reshaping via landmark manipulation. - Shu-Yu Chen; Yue-Ren Jiang; Hongbo Fu 001; Xinyang Han; Zitao Liu 001; Rong Li; Lin Gao 004 (Comput. Vis. Media, 2024)

Towards High-Quality and Disentangled Face Editing in a 3D GAN. - Kaiwen Jiang; Shu-Yu Chen; Feng-Lin Liu; Hongbo Fu 001; Lin Gao 004 (IEEE Trans. Pattern Anal. Mach. Intell., 2025)